Player Matchup

Zhong Kui
Zhong Kui
Gravity San
Zhong Kui
Level 126
God Stats
1W - 4L
1,504 SR
Queue Stats
30W - 49L
1,484 Elo+
Solo
Cupid
Cupid
Kaldurahm
Cupid
Level 68
God Stats
0W - 1L
1,301 SR
Queue Stats
16W - 15L
1,483 Elo+
Solo
Achilles
Achilles
cool_RANCH13
Achilles
Level 129
God Stats
2W - 2L
1,201 SR
Queue Stats
323W - 323L
1,520 Elo+
Solo
Team Averages
Level 108
1,335 SR
1,495 Elo+

VS

Team Averages
Level 69
1,419 SR
1,409 Elo+
Eset
Eset
SmoothhBrain
Eset
Level 66
God Stats
4W - 1L
1,168 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 1
Hercules
Hercules
SucculentCow69
Hercules
Level 67
God Stats
3W - 4L
1,580 SR
Queue Stats
13W - 19L
1,366 Elo+
Party 1
Ullr
Ullr
ZZettai
Ullr
Level 75
God Stats
8W - 5L
1,508 SR
Queue Stats
13W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gravity San
Zhong Kui
8
0 / 2 / 2
5,130
733
4,435
4,900
3,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Kaldurahm
Cupid
10
2 / 2 / 0
5,863
838
5,972
5,530
1,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
cool_RANCH13
Achilles
7
0 / 2 / 1
5,132
733
2,348
8,219
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,957
851
5,243
5,082
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
2 / 1 / 3
5,802
829
3,650
7,190
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
ZZettai
Ullr
10
0 / 0 / 3
5,300
757
3,597
4,169
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
6
6
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gravity San
Zhong Kui
0
2
2
0.5
L
Cupid
Kaldurahm
Cupid
2
2
0
1
W
4
1
1
4.5
W
Hercules
2
1
3
3.5
W
Ullr
ZZettai
Ullr
0
0
3
1.5
L
Achilles
cool_RANCH13
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
12,490
18,649
Taken
16,441
10,976
Mitigated
8,729
4,902
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gravity San
Zhong Kui
4,435
280
0
1,640
4,900
3,540
36
1,778
3,122
11,763
0
L
Cupid
Kaldurahm
Cupid
5,972
3,293
158
871
5,530
1,954
0
1,653
3,877
0
24,255
W
5,243
818
234
1,378
5,082
2,045
0
2,122
2,960
18,741
0
W
Hercules
3,650
1,173
0
1,288
7,190
5,049
0
1,370
5,820
0
12,488
W
Ullr
ZZettai
Ullr
3,597
1,066
0
560
4,169
1,635
0
1,281
2,888
0
11,858
L
Achilles
cool_RANCH13
Achilles
2,348
583
156
2,077
8,219
5,482
0
2,350
5,869
0
6,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,125
Gold Earned
17,059
77
Minions Killed
79
2
Camps Cleared
5
381,003
Distance Traveled
429,655
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,130
733
23
3
0
132,366
2
L
Cupid
5,863
838
43
6
2
128,597
0
W
Eset
5,957
851
38
5
0
127,257
1
W
Hercules
5,802
829
23
3
5
147,384
1
W
Ullr
5,300
757
18
3
0
155,014
2
L
Achilles
5,132
733
11
2
0
120,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role