Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AidenFuryy
Ah Muzen Cab
Level 129
God Stats
5W - 5L
1,475 SR
Queue Stats
471W - 421L
1,602 Elo+
Party 1
Atlas
Atlas
Leyteh
Atlas
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 33L
1,510 Elo+
Party 3
Neith
Neith
NatoradeBlue
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
495W - 468L
1,618 Elo+
Party 1
Ravana
Ravana
SpîcyAîolî
Ravana
Level 159
God Stats
15W - 11L
1,566 SR
Queue Stats
419W - 407L
1,599 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,566 Elo+

VS

Team Averages
Level 144
1,623 SR
1,611 Elo+
Freya
Freya
DavvyChappy
Freya
Level 122
God Stats
43W - 31L
1,513 SR
Queue Stats
336W - 323L
1,595 Elo+
Solo
Ravana
Ravana
KaldrsChewToy
Ravana
Level 155
God Stats
0W - 3L
1,769 SR
Queue Stats
70W - 60L
1,593 Elo+
Party 2
Lancelot
Lancelot
LegacyOfGarunix
Lancelot
Level 125
God Stats
4W - 2L
1,660 SR
Queue Stats
40W - 30L
1,667 Elo+
Party 2
Yu Huang
Yu Huang
Rymxnn
Yu Huang
Level 159
God Stats
1W - 1L
1,614 SR
Queue Stats
95W - 99L
1,613 Elo+
Party 2
Osiris
Osiris
WinionsAreOP
Osiris
Level 158
God Stats
1W - 2L
1,559 SR
Queue Stats
112W - 120L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 1
5,453
545
2,516
7,391
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
AidenFuryy
Ah Muzen Cab
11
4 / 1 / 1
6,748
675
6,435
9,032
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Leyteh
Atlas
9
3 / 1 / 3
5,690
569
2,697
9,164
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 3
5,429
543
3,938
4,767
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 5
5,832
583
5,000
4,069
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,156
516
5,147
7,583
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 3 / 0
4,279
428
3,786
4,927
2,224
Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
8
0 / 3 / 1
4,824
482
2,661
6,082
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Rymxnn
Yu Huang
8
0 / 1 / 0
4,858
486
5,717
3,019
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
1 / 3 / 0
5,438
544
6,098
8,779
4,627
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
1
1.5
W
Ah Muzen Cab
AidenFuryy
Ah Muzen Cab
4
1
1
4.5
L
0
2
1
0.25
L
1
3
0
0.33
L
Lancelot
0
3
1
0.17
W
Atlas
Leyteh
Atlas
3
1
3
4.5
W
1
0
3
2.5
L
Yu Huang
Rymxnn
Yu Huang
0
1
0
0
W
3
0
5
5.5
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
23,409
34,423
Taken
30,390
13,921
Mitigated
12,621
15,736
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,516
262
0
3,382
7,391
3,034
0
3,326
3,777
37,233
0
W
Ah Muzen Cab
AidenFuryy
Ah Muzen Cab
6,435
4,161
0
4,416
9,032
3,329
0
0
9,032
0
52,155
L
5,147
2,254
0
3,353
7,583
2,508
0
1,294
6,289
35,003
0
L
3,786
859
0
453
4,927
2,224
0
1,584
3,343
0
13,231
L
Lancelot
2,661
735
0
1,824
6,082
2,166
0
937
5,145
0
22,240
W
Atlas
Leyteh
Atlas
2,697
953
1,425
2,593
9,164
3,854
0
3,415
5,665
15,452
0
W
3,938
989
0
1,380
4,767
1,942
0
2,349
2,418
0
35,347
L
Yu Huang
Rymxnn
Yu Huang
5,717
1,097
0
244
3,019
1,096
0
1,398
1,621
29,569
0
W
5,000
1,844
0
2,540
4,069
1,762
0
1,354
2,667
0
32,885
L
Osiris
6,098
3,778
0
3,503
8,779
4,627
0
0
8,779
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
24,555
318
Minions Killed
260
0
Camps Cleared
0
1,030,307
Distance Traveled
958,547
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,453
545
68
7
0
227,174
1
W
Ah Muzen Cab
6,748
675
96
10
0
175,932
2
L
Freya
5,156
516
59
6
0
164,634
5
L
Ravana
4,279
428
15
2
0
173,366
2
L
Lancelot
4,824
482
50
5
0
216,447
0
W
Atlas
5,690
569
18
2
0
206,105
5
W
Neith
5,429
543
74
7
0
198,457
1
L
Yu Huang
4,858
486
58
6
0
197,544
2
W
Ravana
5,832
583
62
6
0
222,639
2
L
Osiris
5,438
544
78
8
0
206,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role