Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
RobinIsMyWaifu
Susano
Level 28
God Stats
12W - 1L
1,889 SR
Queue Stats
91W - 28L
1,855 Elo+
Party 2
Zhong Kui
Zhong Kui
Zaian
Zhong Kui
Level 160
God Stats
11W - 8L
1,441 SR
Queue Stats
518W - 385L
1,552 Elo+
Party 2
King Arthur
King Arthur
ymmirheim
King Arthur
Level 137
God Stats
92W - 49L
1,696 SR
Queue Stats
266W - 183L
1,536 Elo+
Party 2
Team Averages
Level 128
1,605 SR
1,589 Elo+

VS

Team Averages
Level 31
1,609 SR
1,536 Elo+
Scylla
Scylla
Andreas0022
Scylla
Level 16
God Stats
9W - 3L
1,800 SR
Queue Stats
11W - 7L
1,609 Elo+
Party 1
Sol
Sol
Neawzz
Sol
Level 63
God Stats
0W - 1L
1,744 SR
Queue Stats
35W - 30L
1,533 Elo+
Party 1
Loki
Loki
Nordenbaek1
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,546 Elo+
Party 1
Fafnir
Fafnir
Spanky3947
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,463 Elo+
Party 1
Thor
Thor
nielsen99
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 0 / 6
6,547
655
4,769
5,189
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 5
5,786
579
4,526
5,710
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 0 / 6
5,647
565
5,136
5,050
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Zaian
Zhong Kui
9
4 / 1 / 9
6,026
603
5,222
5,825
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ymmirheim
King Arthur
11
4 / 0 / 3
6,505
651
4,234
5,335
3,576
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 6 / 1
4,109
411
3,871
6,327
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Neawzz
Sol
6
0 / 4 / 0
4,049
405
2,303
5,841
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 0
3,936
394
1,984
6,493
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Spanky3947
Fafnir
6
0 / 2 / 0
4,770
477
1,327
5,853
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
1 / 5 / 0
4,394
439
2,645
8,371
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
22
Kills
1
1
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
6
10
W
Tsukuyomi
 
Tsukuyomi
1
0
5
3.5
L
Scylla
0
6
1
0.08
L
Sol
Neawzz
Sol
0
4
0
0
L
0
5
0
0
W
6
0
6
9
L
Fafnir
Spanky3947
Fafnir
0
2
0
0
W
Zhong Kui
Zaian
Zhong Kui
4
1
9
8.5
L
Thor
1
5
0
0.2
W
King Arthur
ymmirheim
King Arthur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
12,130
27,109
Taken
32,885
12,889
Mitigated
13,159
14,796
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,769
1,724
0
8,416
5,189
1,945
0
1,210
3,951
0
31,552
W
Tsukuyomi
 
Tsukuyomi
4,526
1,138
0
1,713
5,710
2,211
0
1,820
3,862
0
37,716
L
Scylla
3,871
980
0
250
6,327
1,710
31
1,702
4,625
13,479
0
L
Sol
Neawzz
Sol
2,303
1,182
0
1,497
5,841
1,246
41
281
5,560
19,804
0
L
1,984
1,070
0
892
6,493
1,549
0
585
5,908
0
11,109
W
5,136
1,464
0
1,769
5,050
1,823
0
2,395
2,624
0
22,100
L
Fafnir
Spanky3947
Fafnir
1,327
360
0
1,019
5,853
5,227
0
907
4,946
5,488
0
W
Zhong Kui
Zaian
Zhong Kui
5,222
336
0
1,448
5,825
3,334
0
1,958
3,777
27,860
0
L
Thor
2,645
641
0
1,502
8,371
3,427
0
1,747
6,624
0
14,286
W
King Arthur
ymmirheim
King Arthur
4,234
733
0
1,450
5,335
3,576
0
118
5,003
0
40,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
21,258
288
Minions Killed
120
0
Camps Cleared
0
1,047,803
Distance Traveled
865,991
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,547
655
56
6
0
230,023
2
W
Tsukuyomi
5,786
579
60
6
0
208,190
4
L
Scylla
4,109
411
26
3
0
163,390
0
L
Sol
4,049
405
38
4
0
168,903
1
L
Loki
3,936
394
24
2
0
168,717
4
W
Susano
5,647
565
32
3
0
210,033
1
L
Fafnir
4,770
477
12
1
0
196,719
2
W
Zhong Kui
6,026
603
56
6
0
183,448
1
L
Thor
4,394
439
20
2
0
168,262
0
W
King Arthur
6,505
651
84
8
0
216,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role