Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AndhRaQTR
Mercury
Level 135
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 6L
1,431 Elo+
Solo
Skadi
Skadi
Eric2012
Skadi
Level 160
God Stats
55W - 65L
1,556 SR
Queue Stats
526W - 570L
1,528 Elo+
Solo
Mulan
Mulan
Garyquiensabe
Mulan
Level 23
God Stats
8W - 14L
1,634 SR
Queue Stats
164W - 172L
1,464 Elo+
Party 2
Sol
Sol
NPrax
Sol
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,348 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,454 Elo+

VS

Team Averages
Level 110
1,696 SR
1,750 Elo+
Nu Wa
Nu Wa
Mirechi
Nu Wa
Level 140
God Stats
235W - 134L
1,774 SR
Queue Stats
1,896W - 946L
1,968 Elo+
Party 1
Hel
Hel
MizuhanaOshibe
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,463 Elo+
Solo
Odin
Odin
Orochipapa
Odin
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 38L
1,770 Elo+
Party 1
Nemesis
Nemesis
Teksetta
Nemesis
Level 160
God Stats
16W - 7L
1,649 SR
Queue Stats
488W - 407L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
Yuliet
Jing Wei
Level 41
God Stats
34W - 2L
2,057 SR
Queue Stats
380W - 42L
1,983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 6 / 0
9,778
889
6,530
18,186
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
AndhRaQTR
Mercury
14
0 / 8 / 0
9,182
835
2,770
21,925
8,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Eric2012
Skadi
14
0 / 4 / 0
9,356
851
7,962
18,446
8,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 8 / 0
9,417
856
4,285
25,795
19,619
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
NPrax
Sol
14
0 / 3 / 0
9,200
836
6,047
11,007
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

30

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mirechi
Nu Wa
18
11 / 0 / 15
13,141
1,195
32,741
3,933
2,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 0 / 20
10,816
983
6,875
5,890
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 0 / 16
12,034
1,094
16,118
8,393
10,772
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
Teksetta
Nemesis
18
2 / 0 / 21
10,949
995
13,318
9,290
7,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Yuliet
Jing Wei
18
7 / 0 / 16
12,805
1,164
23,005
11,356
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
117
0
Kills
29
29
Deaths
0
0
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
0
0
L
Mercury
AndhRaQTR
Mercury
0
8
0
0
L
Skadi
Eric2012
Skadi
0
4
0
0
L
0
8
0
0
W
Nu Wa
Mirechi
Nu Wa
11
0
15
18.5
W
1
0
20
11
L
Sol
NPrax
Sol
0
3
0
0
W
8
0
16
16
W
Nemesis
Teksetta
Nemesis
2
0
21
12.5
W
Jing Wei
Yuliet
Jing Wei
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
92,057
95,359
Taken
38,862
47,841
Mitigated
29,746
2,352
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,530
559
0
250
18,186
7,919
0
7,485
10,701
37,675
0
L
Mercury
AndhRaQTR
Mercury
2,770
0
0
27
21,925
8,009
0
10,433
11,492
0
13,393
L
Skadi
Eric2012
Skadi
7,962
2,554
0
269
18,446
8,024
0
6,445
12,001
0
19,569
L
4,285
521
0
120
25,795
19,619
0
10,366
15,429
0
14,511
W
Nu Wa
Mirechi
Nu Wa
32,741
6,129
2,894
1,543
3,933
2,192
0
1,153
2,780
48,329
0
W
6,875
56
3,940
2,562
5,890
3,024
0
3,040
2,850
29,392
0
L
Sol
NPrax
Sol
6,047
2,023
0
1,686
11,007
4,270
0
4,887
6,120
15,703
0
W
16,118
2,067
0
0
8,393
10,772
0
1,506
6,887
0
27,847
W
Nemesis
Teksetta
Nemesis
13,318
3,017
0
1,488
9,290
7,997
0
2,721
6,569
0
24,227
W
Jing Wei
Yuliet
Jing Wei
23,005
16,668
0
3,396
11,356
5,761
0
4,157
7,199
0
61,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
59,745
159
Minions Killed
221
3
Camps Cleared
15
827,332
Distance Traveled
1,172,883
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,778
889
77
7
0
192,906
0
L
Mercury
9,182
835
17
2
1
206,515
0
L
Skadi
9,356
851
27
2
1
177,189
0
L
Mulan
9,417
856
26
2
1
146,633
0
W
Nu Wa
13,141
1,195
27
2
0
225,403
0
W
Hel
10,816
983
46
4
1
223,740
1
L
Sol
9,200
836
12
1
0
104,089
0
W
Odin
12,034
1,094
38
3
1
239,732
3
W
Nemesis
10,949
995
23
2
1
261,364
1
W
Jing Wei
12,805
1,164
87
8
12
222,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role