Player Matchup

Khepri
Khepri
Chip001
Khepri
Level 120
God Stats
5W - 4L
1,691 SR
Queue Stats
358W - 339L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
Pinkrain324
Xbalanque
Level 42
God Stats
1W - 2L
1,134 SR
Queue Stats
150W - 179L
1,451 Elo+
Party 2
Hera
Hera
Unicque
Hera
Level 64
God Stats
5W - 3L
1,591 SR
Queue Stats
250W - 216L
1,534 Elo+
Party 1
Poseidon
Poseidon
j0sefinebabee96
Poseidon
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 138L
1,400 Elo+
Party 2
Yu Huang
Yu Huang
kplDK
Yu Huang
Level 28
God Stats
2W - 1L
1,431 SR
Queue Stats
12W - 8L
1,502 Elo+
Party 1
Team Averages
Level 56
1,469 SR
1,477 Elo+

VS

Team Averages
Level 60
1,472 SR
1,418 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BERSE6K
Fenrir
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
14W - 37L
1,304 Elo+
Party 3
Serqet
Serqet
Enterr
Serqet
Level 26
God Stats
1W - 3L
1,321 SR
Queue Stats
41W - 75L
1,401 Elo+
Solo
King Arthur
King Arthur
MLG Hayes
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
ThomasFred62
Atlas
Level 121
God Stats
1W - 1L
1,695 SR
Queue Stats
143W - 153L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chip001
Khepri
20
3 / 1 / 13
13,209
695
5,883
17,511
17,013
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Pinkrain324
Xbalanque
19
2 / 5 / 19
11,848
624
20,829
21,391
11,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Unicque
Hera
20
7 / 3 / 14
13,058
687
22,580
8,669
4,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
20
6 / 1 / 15
12,937
681
15,933
10,689
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
kplDK
Yu Huang
20
7 / 2 / 16
12,908
679
22,478
12,918
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
2 / 3 / 5
11,265
593
26,738
11,686
5,837
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
BERSE6K
Fenrir
18
6 / 3 / 4
11,974
630
6,391
14,520
8,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Enterr
Serqet
16
0 / 5 / 5
9,574
504
5,478
18,725
17,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
MLG Hayes
King Arthur
18
2 / 9 / 1
10,560
556
5,803
26,916
20,930
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 5 / 5
11,794
621
15,815
22,323
29,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
25
Kills
11
12
Deaths
25
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
5
1.5
L
Fenrir
BERSE6K
Fenrir
6
3
4
2.67
W
Khepri
Chip001
Khepri
3
1
13
9.5
L
Serqet
Enterr
Serqet
0
5
5
0.5
L
King Arthur
MLG Hayes
King Arthur
2
9
1
0.28
W
Xbalanque
Pinkrain324
Xbalanque
2
5
19
2.3
L
1
5
5
0.7
W
Hera
Unicque
Hera
7
3
14
4.67
W
Poseidon
6
1
15
13.5
W
Yu Huang
kplDK
Yu Huang
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,703
Damage
60,225
71,178
Taken
94,170
46,806
Mitigated
81,985
31,138
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,738
763
2,939
2,063
11,686
5,837
0
8,519
3,167
55,323
0
L
Fenrir
BERSE6K
Fenrir
6,391
644
1,979
2,484
14,520
8,434
0
11,228
3,292
0
11,567
W
Khepri
Chip001
Khepri
5,883
415
2,883
4,024
17,511
17,013
1,003
9,099
8,245
15,143
0
L
Serqet
Enterr
Serqet
5,478
1,053
1,033
2,229
18,725
17,241
0
14,149
4,576
0
11,714
L
King Arthur
MLG Hayes
King Arthur
5,803
480
133
2,343
26,916
20,930
0
20,804
6,112
0
23,988
W
Xbalanque
Pinkrain324
Xbalanque
20,829
9,655
3,755
5,730
21,391
11,476
1,829
13,234
7,750
0
37,050
L
15,815
6,220
739
1,296
22,323
29,543
0
12,174
10,149
46,992
0
W
Hera
Unicque
Hera
22,580
4,790
3,716
1,121
8,669
4,979
979
5,408
3,261
38,577
0
W
Poseidon
15,933
2,055
4,189
2,287
10,689
6,059
953
5,973
4,587
54,725
0
W
Yu Huang
kplDK
Yu Huang
22,478
2,617
1,588
1,845
12,918
7,279
2,261
8,839
3,977
43,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
55,167
204
Minions Killed
195
0
Camps Cleared
0
1,782,186
Distance Traveled
1,561,964
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,265
593
83
4
0
292,839
1
L
Fenrir
11,974
630
11
1
0
347,498
2
W
Khepri
13,209
695
28
1
0
362,776
1
L
Serqet
9,574
504
7
0
0
354,486
4
L
King Arthur
10,560
556
30
2
0
289,625
0
W
Xbalanque
11,848
624
37
2
0
305,868
0
L
Atlas
11,794
621
64
3
0
277,516
0
W
Hera
13,058
687
40
2
0
342,562
2
W
Poseidon
12,937
681
51
3
0
400,508
0
W
Yu Huang
12,908
679
48
3
0
370,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role