Player Matchup

Janus
Janus
Lady Akii
Janus
Level 122
God Stats
4W - 3L
1,435 SR
Queue Stats
320W - 191L
1,709 Elo+
Party 2
Khepri
Khepri
TogetherCloud
Khepri
Level 140
God Stats
11W - 11L
1,603 SR
Queue Stats
171W - 148L
1,509 Elo+
Party 2
Lancelot
Lancelot
littledillsey
Lancelot
Level 147
God Stats
6W - 1L
2,030 SR
Queue Stats
203W - 121L
1,711 Elo+
Party 2
Team Averages
Level 136
1,689 SR
1,643 Elo+

VS

Team Averages
Level 65
1,469 SR
1,233 Elo+
Kukulkan
Kukulkan
Giolou
Kukulkan
Level 27
God Stats
2W - 5L
1,366 SR
Queue Stats
2W - 5L
1,212 Elo+
Party 1
Hades
Hades
LaSaucisse3817
Hades
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 1
Ymir
Ymir
Shino UVEA
Ymir
Level 88
God Stats
2W - 1L
1,542 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lady Akii
Janus
17
15 / 0 / 7
11,689
899
21,470
7,377
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 19
10,342
796
4,140
7,386
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
littledillsey
Lancelot
15
10 / 0 / 12
10,796
830
21,815
13,204
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Giolou
Kukulkan
12
0 / 7 / 0
7,612
586
4,770
10,867
4,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 11 / 0
7,150
550
5,975
19,320
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 0
7,912
609
6,195
26,102
24,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
25
Kills
0
0
Deaths
25
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Giolou
Kukulkan
0
7
0
0
L
0
11
0
0
W
Janus
Lady Akii
Janus
15
0
7
18.5
L
0
7
0
0
W
0
0
19
9.5
W
Lancelot
littledillsey
Lancelot
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
16,940
27,967
Taken
56,289
20,083
Mitigated
39,936
8,789
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Giolou
Kukulkan
4,770
96
31
212
10,867
4,820
0
7,280
3,341
31,708
0
L
5,975
109
98
1,394
19,320
10,580
0
8,025
10,988
14,298
0
W
Janus
Lady Akii
Janus
21,470
1,039
0
3,108
7,377
3,513
1,187
5,703
1,674
53,599
0
L
6,195
1,096
0
3,466
26,102
24,536
0
9,759
15,898
24,020
0
W
4,140
367
662
2,589
7,386
9,969
220
4,370
3,016
11,922
0
W
Lancelot
littledillsey
Lancelot
21,815
7,080
0
2,430
13,204
6,601
1,729
7,113
6,091
0
52,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
22,674
131
Minions Killed
102
7
Camps Cleared
1
764,077
Distance Traveled
554,725
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,612
586
47
4
0
186,566
1
L
Hades
7,150
550
26
2
0
175,925
0
W
Janus
11,689
899
71
5
2
235,095
3
L
Ymir
7,912
609
29
2
1
192,234
2
W
Khepri
10,342
796
7
1
0
231,609
3
W
Lancelot
10,796
830
53
4
5
297,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role