Player Matchup

Horus
Horus
Doksukka
Horus
Level 109
God Stats
12W - 7L
1,790 SR
Queue Stats
177W - 95L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
FatButTr00
Baron Samedi
Level 129
God Stats
3W - 0L
1,819 SR
Queue Stats
225W - 118L
1,771 Elo+
Party 1
Bacchus
Bacchus
Feanor9224
Bacchus
Level 69
God Stats
15W - 14L
1,856 SR
Queue Stats
151W - 143L
1,543 Elo+
Solo
Sol
Sol
PervoMorso
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 112L
1,749 Elo+
Party 1
Medusa
Medusa
PushUpPupu
Medusa
Level 160
God Stats
4W - 1L
1,694 SR
Queue Stats
84W - 40L
1,764 Elo+
Party 1
Team Averages
Level 125
1,732 SR
1,718 Elo+

VS

Team Averages
Level 95
1,540 SR
1,533 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KawaiiDesuChаn
Nu Wa
Level 63
God Stats
15W - 12L
1,616 SR
Queue Stats
71W - 65L
1,511 Elo+
Party 2
Hercules
Hercules
KrankV
Hercules
Level 156
God Stats
15W - 14L
1,698 SR
Queue Stats
133W - 130L
1,552 Elo+
Solo
Kukulkan
Kukulkan
darkalien12
Kukulkan
Level 64
God Stats
2W - 2L
1,387 SR
Queue Stats
315W - 258L
1,568 Elo+
Solo
Izanami
Izanami
ПростиПожалуйста
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doksukka
Horus
14
2 / 1 / 11
8,484
771
6,139
15,259
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
FatButTr00
Baron Samedi
16
7 / 2 / 7
9,262
842
9,296
9,734
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
Feanor9224
Bacchus
14
1 / 2 / 9
8,837
803
4,807
15,545
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 9
9,323
848
16,688
13,721
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
PushUpPupu
Medusa
17
4 / 0 / 9
9,628
875
12,992
10,682
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 4 / 2
7,985
726
9,743
14,195
5,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 2
8,289
754
9,826
8,199
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KrankV
Hercules
14
2 / 5 / 4
8,587
781
9,855
16,209
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
darkalien12
Kukulkan
15
2 / 4 / 2
8,383
762
8,328
10,985
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
8,136
740
2,626
8,921
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
19
Kills
6
6
Deaths
19
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
W
Horus
Doksukka
Horus
2
1
11
7.5
W
Baron Samedi
FatButTr00
Baron Samedi
7
2
7
5.25
W
Bacchus
Feanor9224
Bacchus
1
2
9
2.75
L
0
3
2
0.33
L
Hercules
KrankV
Hercules
2
5
4
0.8
W
5
1
9
9.5
W
Medusa
PushUpPupu
Medusa
4
0
9
8.5
L
Kukulkan
darkalien12
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
40,378
64,941
Taken
58,509
54,677
Mitigated
28,105
30,433
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,743
1,726
0
2,622
14,195
5,979
59
7,282
6,777
0
20,504
W
Horus
Doksukka
Horus
6,139
2,102
3,763
5,033
15,259
13,634
76
3,558
11,701
0
14,990
W
Baron Samedi
FatButTr00
Baron Samedi
9,296
703
4,194
2,862
9,734
9,350
364
2,473
7,261
25,310
0
W
Bacchus
Feanor9224
Bacchus
4,807
827
0
3,565
15,545
20,913
182
4,747
10,798
16,931
0
L
9,826
2,456
0
0
8,199
3,472
18
3,396
4,739
36,969
0
L
Hercules
KrankV
Hercules
9,855
2,632
0
2,561
16,209
9,830
0
8,476
7,483
0
15,898
W
16,688
6,684
0
7,502
13,721
5,866
3,961
3,343
10,378
58,531
0
W
Medusa
PushUpPupu
Medusa
12,992
5,085
0
3,514
10,682
4,914
3,604
4,033
6,649
0
57,100
L
Kukulkan
darkalien12
Kukulkan
8,328
847
0
203
10,985
5,074
0
6,122
4,794
38,094
0
L
2,626
1,372
0
996
8,921
3,750
1,077
5,515
3,215
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
41,380
262
Minions Killed
219
0
Camps Cleared
0
1,234,453
Distance Traveled
1,109,221
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,985
726
15
1
0
241,202
4
W
Horus
8,484
771
25
2
0
277,632
1
W
Baron Samedi
9,262
842
48
4
0
226,605
3
W
Bacchus
8,837
803
25
2
0
260,188
4
L
Nu Wa
8,289
754
65
6
0
199,654
2
L
Hercules
8,587
781
11
1
0
224,383
2
W
Sol
9,323
848
77
7
0
228,527
0
W
Medusa
9,628
875
87
8
0
241,501
3
L
Kukulkan
8,383
762
66
6
0
222,169
5
L
Izanami
8,136
740
62
6
0
221,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role