Player Matchup

Ao Kuang
Ao Kuang
KCwolf1989z
Ao Kuang
Level 109
God Stats
4W - 10L
1,254 SR
Queue Stats
100W - 159L
1,318 Elo+
Solo
Izanami
Izanami
WovenAsmodeus
Izanami
Level 79
God Stats
14W - 17L
1,618 SR
Queue Stats
149W - 214L
1,418 Elo+
Party 2
Artio
Artio
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Artio
Level 28
God Stats
1W - 5L
1,338 SR
Queue Stats
42W - 61L
1,417 Elo+
Party 2
Team Averages
Level 72
1,403 SR
1,384 Elo+

VS

Team Averages
Level 50
1,500 SR
1,349 Elo+
Morgan Le Fay
Morgan Le Fay
Flaherty54
Morgan Le Fay
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
Warboundhobo
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 1
Artemis
Artemis
YoshiMan223
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KCwolf1989z
Ao Kuang
14
4 / 6 / 2
10,467
654
10,429
18,348
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
7 / 3 / 3
11,917
745
20,159
11,843
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artio
blcccc
Artio
15
0 / 3 / 8
10,278
642
5,666
20,747
28,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flaherty54
Morgan Le Fay
16
2 / 6 / 9
11,130
696
13,239
13,035
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Warboundhobo
Gilgamesh
15
0 / 4 / 7
10,718
670
5,617
17,321
16,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
YoshiMan223
Artemis
19
10 / 1 / 2
13,529
846
22,882
15,938
8,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
12
12
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Flaherty54
Morgan Le Fay
2
6
9
1.08
L
Ao Kuang
KCwolf1989z
Ao Kuang
4
6
2
0.83
W
Gilgamesh
Warboundhobo
Gilgamesh
0
4
7
0.88
L
Izanami
7
3
3
2.83
W
Artemis
YoshiMan223
Artemis
10
1
2
11
L
Artio
blcccc
Artio
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
41,738
50,938
Taken
46,294
44,884
Mitigated
31,131
12,977
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Flaherty54
Morgan Le Fay
13,239
2,346
246
2,059
13,035
5,883
571
5,914
7,121
37,648
0
L
Ao Kuang
KCwolf1989z
Ao Kuang
10,429
3,036
0
3,616
18,348
10,327
0
3,787
14,561
28,768
4,380
W
Gilgamesh
Warboundhobo
Gilgamesh
5,617
1,441
501
1,490
17,321
16,799
272
3,409
13,912
0
14,806
L
Izanami
20,159
17,061
650
2,817
11,843
5,657
1,566
3,435
8,408
0
69,039
W
Artemis
YoshiMan223
Artemis
22,882
16,995
0
8,206
15,938
8,449
2,097
6,457
9,481
0
75,599
L
Artio
blcccc
Artio
5,666
412
1,657
4,237
20,747
28,900
37
6,906
13,841
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
35,377
187
Minions Killed
165
10
Camps Cleared
3
779,571
Distance Traveled
794,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,130
696
52
3
2
232,022
0
L
Ao Kuang
10,467
654
37
2
6
256,558
2
W
Gilgamesh
10,718
670
12
1
0
288,017
0
L
Izanami
11,917
745
118
7
4
256,451
0
W
Artemis
13,529
846
101
6
1
274,125
4
L
Artio
10,278
642
32
2
0
266,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role