Player Matchup

Skadi
Skadi
CrowRufio
Skadi
Level 108
God Stats
0W - 3L
1,295 SR
Queue Stats
26W - 40L
1,196 Elo+
Party 2
Odin
Odin
Kujuichi
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 76L
1,131 Elo+
Party 2
Janus
Janus
Martin551_
Janus
Level 60
God Stats
2W - 7L
1,394 SR
Queue Stats
84W - 127L
1,218 Elo+
Solo
Team Averages
Level 96
1,396 SR
1,182 Elo+

VS

Team Averages
Level 131
1,485 SR
1,311 Elo+
Neith
Neith
Eternal Ritual
Neith
Level 157
God Stats
4W - 4L
1,564 SR
Queue Stats
43W - 65L
1,374 Elo+
Party 1
Sol
Sol
MAY369
Sol
Level 128
God Stats
1W - 0L
1,447 SR
Queue Stats
26W - 45L
1,307 Elo+
Party 1
Tyr
Tyr
TitoBocina
Tyr
Level 109
God Stats
1W - 3L
1,444 SR
Queue Stats
80W - 109L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CrowRufio
Skadi
16
3 / 3 / 3
10,654
710
12,783
16,767
7,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
13
0 / 4 / 4
8,626
575
4,780
15,101
11,998
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
14
3 / 5 / 2
9,786
652
11,857
10,281
3,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
10,511
701
8,631
7,730
3,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
MAY369
Sol
15
2 / 1 / 9
10,594
706
10,522
9,662
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 5 / 4
11,872
791
16,659
20,350
15,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
CrowRufio
Skadi
3
3
3
1.5
W
2
0
7
5.5
L
Odin
0
4
4
0.5
W
Sol
MAY369
Sol
2
1
9
6.5
L
Janus
3
5
2
0.8
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
35,812
42,149
Taken
37,742
22,854
Mitigated
23,344
2,271
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CrowRufio
Skadi
12,783
6,306
0
1,206
16,767
7,059
0
4,676
12,091
0
50,249
W
8,631
4,097
0
2,117
7,730
3,271
1,407
2,655
5,075
0
32,756
L
Odin
4,780
1,383
0
0
15,101
11,998
0
2,968
12,133
0
11,771
W
Sol
MAY369
Sol
10,522
1,847
0
3,042
9,662
4,254
1,034
3,935
5,727
40,725
3,029
L
Janus
11,857
758
367
698
10,281
3,797
0
2,719
7,562
36,677
0
W
16,659
2,864
0
4,022
20,350
15,819
0
5,554
14,796
0
42,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
32,977
146
Minions Killed
181
7
Camps Cleared
6
754,561
Distance Traveled
763,585
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,654
710
78
5
4
277,399
0
W
Neith
10,511
701
56
4
0
252,695
3
L
Odin
8,626
575
18
1
0
247,674
0
W
Sol
10,594
706
63
4
4
267,100
0
L
Janus
9,786
652
50
3
3
229,488
2
W
Tyr
11,872
791
62
4
2
243,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role