Player Matchup

Merlin
Merlin
AverageMeatt
Merlin
Level 108
God Stats
2W - 1L
1,433 SR
Queue Stats
69W - 70L
1,528 Elo+
Party 1
Ymir
Ymir
CaN0n1yBeOne
Ymir
Level 159
God Stats
4W - 5L
1,339 SR
Queue Stats
571W - 596L
1,462 Elo+
Solo
Thor
Thor
CreW Skyline
Thor
Level 148
God Stats
27W - 12L
1,681 SR
Queue Stats
31W - 21L
1,574 Elo+
Solo
Shiva
Shiva
NavyBlueJay92
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,429 Elo+
Solo
Artemis
Artemis
Rabbi Smallwood
Artemis
Level 132
God Stats
31W - 16L
1,668 SR
Queue Stats
79W - 74L
1,530 Elo+
Party 1
Team Averages
Level 115
1,524 SR
1,504 Elo+

VS

Team Averages
Level 100
1,498 SR
1,468 Elo+
Odin
Odin
Coma White4926
Odin
Level 148
God Stats
5W - 10L
1,456 SR
Queue Stats
84W - 109L
1,462 Elo+
Solo
Hel
Hel
KhanjarTheSharp
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 236L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Zoidberged
Danzaburou
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
30W - 38L
1,486 Elo+
Solo
Osiris
Osiris
moust013
Osiris
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 14L
1,425 Elo+
Solo
Poseidon
Poseidon
ricbarbosa34
Poseidon
Level 62
God Stats
2W - 3L
1,508 SR
Queue Stats
128W - 154L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 6
8,120
812
8,837
4,583
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 7
8,042
804
5,347
9,514
7,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 7
7,982
798
7,270
8,742
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 6
8,234
823
8,454
10,757
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 4
7,514
751
7,331
3,808
1,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
6,887
689
5,717
6,578
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 3 / 1
6,866
687
4,775
8,858
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zoidberged
Danzaburou
14
1 / 3 / 2
7,407
741
2,458
8,760
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
moust013
Osiris
13
1 / 3 / 2
6,868
687
4,090
7,854
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
ricbarbosa34
Poseidon
13
0 / 5 / 2
6,856
686
4,431
8,249
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
3
3
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
6
7
W
1
0
7
4.5
L
0
1
1
0.5
W
5
2
7
4.25
L
1
3
1
0.5
W
3
1
6
6
W
2
0
4
4
L
Danzaburou
Zoidberged
Danzaburou
1
3
2
0.67
L
Osiris
moust013
Osiris
1
3
2
0.67
L
Poseidon
ricbarbosa34
Poseidon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
21,471
37,404
Taken
40,299
22,001
Mitigated
23,424
8,627
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,837
322
0
604
4,583
2,062
82
1,439
3,144
33,180
0
W
5,347
1,075
2,030
2,676
9,514
7,821
123
2,633
6,717
17,925
0
L
5,717
293
0
752
6,578
5,642
0
2,185
4,393
0
17,881
W
7,270
1,347
0
490
8,742
4,316
0
2,267
6,256
0
20,870
L
4,775
820
1,358
2,397
8,858
3,759
0
1,749
7,109
16,150
0
W
8,454
2,128
493
2,069
10,757
6,074
568
1,824
8,724
0
37,923
W
7,331
899
0
265
3,808
1,728
0
1,043
2,765
0
27,789
L
Danzaburou
Zoidberged
Danzaburou
2,458
546
0
1,172
8,760
3,879
0
3,395
5,365
0
22,899
L
Osiris
moust013
Osiris
4,090
829
0
546
7,854
6,817
0
3,136
4,718
0
13,819
L
Poseidon
ricbarbosa34
Poseidon
4,431
484
0
13
8,249
3,327
0
3,719
4,530
24,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
34,884
238
Minions Killed
189
0
Camps Cleared
0
1,037,302
Distance Traveled
960,912
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,120
812
60
6
0
209,525
2
W
Ymir
8,042
804
26
3
0
200,913
1
L
Odin
6,887
689
38
4
0
204,783
2
W
Thor
7,982
798
33
3
0
201,165
1
L
Hel
6,866
687
31
3
0
197,046
1
W
Shiva
8,234
823
73
7
0
225,536
0
W
Artemis
7,514
751
46
5
0
200,163
6
L
Danzaburou
7,407
741
49
5
0
169,358
2
L
Osiris
6,868
687
25
3
0
209,857
2
L
Poseidon
6,856
686
46
5
0
179,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role