Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Captain3N
Nike
Level 42
God Stats
1W - 3L
1,456 SR
Queue Stats
54W - 82L
1,422 Elo+
Party 3
Susano
Susano
Koerbypselon
Susano
Level 25
God Stats
1W - 2L
1,572 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 2
Nemesis
Nemesis
Maxeloni
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,506 SR
1,474 Elo+

VS

Team Averages
Level 59
1,495 SR
1,487 Elo+
Bellona
Bellona
Kstrom1
Bellona
Level 6
God Stats
1W - 0L
1,379 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Lingonman1337
Ah Muzen Cab
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,512 Elo+
Party 4
Nu Wa
Nu Wa
Makopu
Nu Wa
Level 63
God Stats
6W - 8L
1,435 SR
Queue Stats
25W - 24L
1,482 Elo+
Party 1
Da Ji
Da Ji
Tyrallias
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
cardzer
Yu Huang
Level 107
God Stats
1W - 0L
1,661 SR
Queue Stats
15W - 13L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 8 / 7
10,633
1,181
10,493
17,566
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
 
Baron Samedi
15
3 / 4 / 5
10,443
1,160
9,513
12,946
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
2 / 5 / 7
9,763
1,085
6,123
16,723
15,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
16
2 / 9 / 6
9,873
1,097
18,968
22,957
8,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Maxeloni
Nemesis
13
0 / 1 / 0
8,021
891
216
2,288
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

157

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kstrom1
Bellona
16
2 / 4 / 17
10,746
1,194
8,260
17,770
16,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Lingonman1337
Ah Muzen Cab
17
6 / 1 / 18
11,394
1,266
13,741
9,334
3,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Makopu
Nu Wa
17
4 / 2 / 18
10,438
1,160
15,272
7,510
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Tyrallias
Da Ji
16
9 / 3 / 10
11,539
1,282
13,612
9,834
4,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
cardzer
Yu Huang
17
6 / 1 / 17
11,142
1,238
17,021
6,415
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
11
Kills
27
27
Deaths
11
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
7
0.94
L
Baron Samedi
 
Baron Samedi
3
4
5
1.38
L
Nike
2
5
7
1.1
L
Susano
2
9
6
0.56
W
Bellona
Kstrom1
Bellona
2
4
17
2.63
W
Ah Muzen Cab
Lingonman1337
Ah Muzen Cab
6
1
18
15
W
Nu Wa
Makopu
Nu Wa
4
2
18
6.5
L
Nemesis
Maxeloni
Nemesis
0
1
0
0
W
Da Ji
Tyrallias
Da Ji
9
3
10
4.67
W
Yu Huang
cardzer
Yu Huang
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
67,906
72,480
Taken
50,863
39,484
Mitigated
28,750
10,319
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,493
2,340
0
5,572
17,566
8,523
0
8,094
9,472
0
23,365
L
Baron Samedi
 
Baron Samedi
9,513
1,274
3,133
1,134
12,946
5,869
0
5,450
7,496
45,924
0
L
Nike
6,123
208
0
420
16,723
15,319
0
6,830
9,893
0
20,245
L
Susano
18,968
3,876
0
60
22,957
8,885
0
10,017
12,940
0
36,099
W
Bellona
Kstrom1
Bellona
8,260
1,241
1,776
2,077
17,770
16,112
0
5,235
12,535
0
24,778
W
Ah Muzen Cab
Lingonman1337
Ah Muzen Cab
13,741
2,987
0
1,822
9,334
3,486
0
710
8,624
0
33,029
W
Nu Wa
Makopu
Nu Wa
15,272
3,226
0
508
7,510
2,137
0
296
7,214
31,327
0
L
Nemesis
Maxeloni
Nemesis
216
49
0
0
2,288
888
0
1,902
386
0
670
W
Da Ji
Tyrallias
Da Ji
13,612
2,845
0
130
9,834
4,347
0
2,690
7,144
0
18,491
W
Yu Huang
cardzer
Yu Huang
17,021
1,012
0
250
6,415
2,668
0
582
5,833
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,733
Gold Earned
55,259
176
Minions Killed
175
3
Camps Cleared
4
694,192
Distance Traveled
861,135
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,633
1,181
29
3
1
177,192
2
L
Baron Samedi
10,443
1,160
84
9
0
164,589
0
L
Nike
9,763
1,085
27
3
0
155,361
0
L
Susano
9,873
1,097
34
4
0
170,663
1
W
Bellona
10,746
1,194
36
4
0
184,712
2
W
Ah Muzen Cab
11,394
1,266
43
5
0
170,624
0
W
Nu Wa
10,438
1,160
44
5
1
161,682
0
L
Nemesis
8,021
891
2
0
2
26,387
0
W
Da Ji
11,539
1,282
11
1
2
164,473
1
W
Yu Huang
11,142
1,238
41
5
1
179,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role