Player Matchup

Lancelot
Lancelot
Gold V
Ammaar_C14
Lancelot
Gold V
Level 106
God Stats
2W - 4L
1,381 SR
Queue Stats
62W - 65L
1,348 MMR
Party 1
Izanami
Izanami
Bronze I
GabiTitan09
Izanami
Bronze I
Level 103
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 21L
1,063 MMR
Party 2
Ravana
Ravana
Gold V
LuckyLucianoLoco
Ravana
Gold V
Level 108
God Stats
20W - 14L
1,633 SR
Queue Stats
249W - 274L
1,303 MMR
Solo
Geb
Geb
Gold IV
arsenal786
Geb
Gold IV
Level 118
God Stats
3W - 1L
1,678 SR
Queue Stats
80W - 87L
1,245 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
mystical_cube9
Zhong Kui
Bronze V
Level 98
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,578 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,449 SR
1,292 MMR
Vamana
Vamana
Silver I
AGHATAHAAA
Vamana
Silver I
Level 127
God Stats
14W - 7L
1,542 SR
Queue Stats
89W - 97L
1,300 MMR
Solo
Ymir
Ymir
Gold V
FireDarckness007
Ymir
Gold V
Level 122
God Stats
4W - 10L
1,257 SR
Queue Stats
73W - 73L
1,301 MMR
Solo
Heimdallr
Heimdallr
Gold V
GR_Posidon
Heimdallr
Gold V
Level 119
God Stats
15W - 15L
1,634 SR
Queue Stats
84W - 90L
1,306 MMR
Solo
Ra
Ra
Gold V
RenatoCarvz_17
Ra
Gold V
Level 97
God Stats
7W - 7L
1,503 SR
Queue Stats
443W - 436L
1,247 MMR
Solo
Mercury
Mercury
Bronze III
SM0K3W13T
Mercury
Bronze III
Level 37
God Stats
1W - 2L
1,310 SR
Queue Stats
6W - 22L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ammaar_C14
Lancelot
18
4 / 8 / 1
11,388
475
17,031
27,768
14,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GabiTitan09
Izanami
17
2 / 10 / 0
11,291
470
10,717
26,317
12,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 1
10,846
452
12,287
19,138
19,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 0
9,325
389
9,300
22,046
29,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
mystical_cube9
Zhong Kui
13
0 / 9 / 2
9,095
379
14,330
25,564
15,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BastetArachnePoseidon

VS

Bans
ZeusNemesisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AGHATAHAAA
Vamana
19
4 / 2 / 6
13,590
566
15,873
28,303
24,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 1 / 18
11,403
475
6,159
22,146
29,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GR_Posidon
Heimdallr
20
11 / 2 / 7
14,672
611
20,185
18,760
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 14
14,202
592
21,387
19,516
10,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SM0K3W13T
Mercury
20
14 / 0 / 15
15,528
647
28,199
17,275
8,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
99
8
Kills
39
39
Deaths
8
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vamana
AGHATAHAAA
Vamana
4
2
6
3.5
L
Lancelot
Ammaar_C14
Lancelot
4
8
1
0.56
W
1
1
18
10
W
Heimdallr
GR_Posidon
Heimdallr
11
2
7
7.25
L
Izanami
GabiTitan09
Izanami
2
10
0
0.2
L
1
5
1
0.3
W
9
3
14
5.33
W
Mercury
SM0K3W13T
Mercury
14
0
15
21.5
L
1
7
0
0.14
L
Zhong Kui
mystical_cube9
Zhong Kui
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,665
Damage
91,803
120,833
Taken
106,000
91,698
Mitigated
81,176
28,632
Healing
38,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AGHATAHAAA
Vamana
15,873
7,612
0
9,802
28,303
24,057
2,054
5,737
22,566
0
117,771
L
Lancelot
Ammaar_C14
Lancelot
17,031
4,005
0
8,643
27,768
14,328
0
7,600
19,904
0
118,419
W
6,159
1,783
342
3,894
22,146
29,168
51
5,690
16,456
46,425
0
W
Heimdallr
GR_Posidon
Heimdallr
20,185
9,329
0
9,166
18,760
8,358
5,669
3,253
15,507
0
118,927
L
Izanami
GabiTitan09
Izanami
10,717
5,554
0
5,501
26,317
12,047
1,516
3,562
22,715
0
108,174
L
12,287
3,437
0
6,616
19,138
19,686
0
2,845
16,233
394
87,744
W
21,387
2,153
4,760
8,128
19,516
10,808
1,522
8,028
11,488
119,699
0
W
Mercury
SM0K3W13T
Mercury
28,199
17,532
0
2,549
17,275
8,785
4,593
5,008
12,267
0
145,468
L
9,300
964
0
1,262
22,046
29,867
182
4,686
17,209
41,831
0
L
Zhong Kui
mystical_cube9
Zhong Kui
14,330
684
0
6,610
25,564
15,770
2,136
7,877
17,221
65,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
69,395
620
Minions Killed
706
0
Camps Cleared
0
2,126,252
Distance Traveled
2,458,102
17
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,590
566
156
7
0
503,949
6
L
Lancelot
11,388
475
147
6
0
525,667
3
W
Ymir
11,403
475
44
2
0
429,166
7
W
Heimdallr
14,672
611
173
7
0
417,187
6
L
Izanami
11,291
470
171
7
0
424,594
7
L
Ravana
10,846
452
165
7
0
361,897
3
W
Ra
14,202
592
170
7
0
474,498
17
W
Mercury
15,528
647
163
7
0
633,302
0
L
Geb
9,325
389
43
2
0
457,618
2
L
Zhong Kui
9,095
379
94
4
0
356,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role