Player Matchup

Bellona
Bellona
JDTHEGODLOL
Bellona
Level 35
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
OlympianGuardian
Ao Kuang
Level 89
God Stats
3W - 1L
1,790 SR
Queue Stats
179W - 177L
1,418 Elo+
Solo
Ganesha
Ganesha
SlothMonke
Ganesha
Level 109
God Stats
4W - 9L
1,391 SR
Queue Stats
498W - 518L
1,451 Elo+
Party 2
Achilles
Achilles
StormRaven101
Achilles
Level 61
God Stats
14W - 8L
1,556 SR
Queue Stats
340W - 329L
1,441 Elo+
Party 2
Chaac
Chaac
UhaveNOfriends2
Chaac
Level 35
God Stats
3W - 1L
1,837 SR
Queue Stats
178W - 194L
1,384 Elo+
Solo
Team Averages
Level 66
1,642 SR
1,393 Elo+

VS

Team Averages
Level 75
1,509 SR
1,398 Elo+
Medusa
Medusa
ChronicBudman42
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SirSwagAlot19
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 1
Sol
Sol
keeperofhearts_1
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,223 Elo+
Party 1
Bellona
Bellona
mrnastytim3baby
Bellona
Level 69
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
x 13 does 52
Ratatoskr
Level 139
God Stats
4W - 3L
1,367 SR
Queue Stats
329W - 351L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDTHEGODLOL
Bellona
18
3 / 7 / 20
12,125
606
13,655
25,942
20,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 8 / 18
13,672
684
17,005
34,294
26,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SlothMonke
Ganesha
20
0 / 6 / 30
13,790
690
17,472
36,053
64,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
StormRaven101
Achilles
20
17 / 8 / 11
15,454
773
27,153
27,827
29,626
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 21
13,053
653
24,871
42,233
58,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 14
13,677
684
23,606
23,914
11,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
SirSwagAlot19
Cernunnos
20
12 / 3 / 11
14,872
744
39,530
19,172
10,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 23
14,943
747
32,195
24,427
9,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 7 / 18
12,967
648
14,378
23,340
27,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
x 13 does 52
Ratatoskr
20
5 / 5 / 16
13,014
651
24,450
24,948
15,843
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
114
34
Kills
32
33
Deaths
35
100
Assists
82
Player
Kills
Deaths
Assists
KDA
W
6
13
14
1
L
Bellona
JDTHEGODLOL
Bellona
3
7
20
1.86
L
7
8
18
2
W
Cernunnos
SirSwagAlot19
Cernunnos
12
3
11
5.83
L
Ganesha
SlothMonke
Ganesha
0
6
30
2.5
L
Achilles
StormRaven101
Achilles
17
8
11
2.81
L
7
4
21
4.38
W
5
7
23
2.36
W
4
7
18
1.86
W
Ratatoskr
x 13 does 52
Ratatoskr
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,156
Damage
134,159
166,349
Taken
115,801
200,314
Mitigated
73,596
50,026
Healing
42,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,606
12,721
565
2,575
23,914
11,095
2,235
8,081
15,711
0
41,174
L
Bellona
JDTHEGODLOL
Bellona
13,655
3,279
2,211
1,721
25,942
20,660
737
4,484
21,458
994
25,169
L
17,005
5,417
5,081
8,566
34,294
26,896
2,373
5,143
29,151
28,273
0
W
Cernunnos
SirSwagAlot19
Cernunnos
39,530
23,455
1,379
6,758
19,172
10,392
4,598
5,972
13,047
0
76,783
L
Ganesha
SlothMonke
Ganesha
17,472
1,140
4,942
7,501
36,053
64,215
728
6,984
29,069
39,033
0
L
Achilles
StormRaven101
Achilles
27,153
7,364
897
3,910
27,827
29,626
2,543
4,079
23,748
0
47,652
L
24,871
7,465
2,339
12,858
42,233
58,917
1,488
11,505
30,728
0
41,246
W
32,195
11,013
707
11,285
24,427
9,064
1,051
7,464
16,712
53,365
0
W
14,378
4,687
841
4,621
23,340
27,202
196
6,562
16,238
0
28,160
W
Ratatoskr
x 13 does 52
Ratatoskr
24,450
2,068
3,031
10,826
24,948
15,843
1,494
7,017
17,571
0
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,094
Gold Earned
69,473
142
Minions Killed
185
0
Camps Cleared
0
1,738,252
Distance Traveled
1,630,016
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,677
684
32
2
0
244,900
1
L
Bellona
12,125
606
30
2
0
368,591
0
L
Ao Kuang
13,672
684
31
2
0
318,863
1
W
Cernunnos
14,872
744
74
4
0
308,708
3
L
Ganesha
13,790
690
2
0
0
342,025
1
L
Achilles
15,454
773
37
2
0
340,995
0
L
Chaac
13,053
653
42
2
0
367,778
0
W
Sol
14,943
747
35
2
0
323,847
0
W
Bellona
12,967
648
21
1
0
362,697
1
W
Ratatoskr
13,014
651
23
1
0
389,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role