Player Matchup

Janus
Janus
KIDSOLDIEROTX
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,687 Elo+
Party 1
Atlas
Atlas
ProjectSiva
Atlas
Level 109
God Stats
1W - 1L
1,432 SR
Queue Stats
57W - 38L
1,576 Elo+
Party 1
Vamana
Vamana
RoyalEagle02
Vamana
Level 145
God Stats
1W - 1L
1,794 SR
Queue Stats
10W - 13L
1,483 Elo+
Party 1
Team Averages
Level 125
1,575 SR
1,582 Elo+

VS

Team Averages
Level 97
1,488 SR
1,589 Elo+
Cupid
Cupid
TTvJoostank
Cupid
Level 119
God Stats
7W - 4L
1,582 SR
Queue Stats
136W - 94L
1,697 Elo+
Solo
Mulan
Mulan
TrulyRogue
Mulan
Level 108
God Stats
4W - 2L
1,380 SR
Queue Stats
357W - 279L
1,528 Elo+
Party 2
Janus
Janus
YouBrokeYourTV
Janus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 154L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,603
660
10,132
5,290
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 2
6,174
617
3,913
10,146
10,284
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
12
4 / 2 / 0
7,519
752
6,241
11,937
5,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,007
701
6,403
8,593
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
13
3 / 0 / 3
8,162
816
7,713
9,411
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 3
6,840
684
7,879
6,492
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
2
2
0.5
L
Vamana
4
2
0
2
W
2
2
3
1.75
W
Mulan
3
0
3
4.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
21,995
27,373
Taken
24,496
17,443
Mitigated
14,968
3,920
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
687
0
0
5,290
2,004
0
959
4,251
27,313
0
L
3,913
1,455
0
375
10,146
10,284
0
3,324
6,532
12,575
0
L
Vamana
6,241
3,275
0
3,545
11,937
5,155
0
3,493
8,158
0
25,943
W
6,403
3,613
0
1,405
8,593
3,661
0
3,984
4,367
0
22,372
W
Mulan
7,713
971
0
3,331
9,411
8,689
0
5,504
3,593
0
18,706
W
7,879
773
0
500
6,492
2,618
0
4,098
2,116
19,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
22,009
115
Minions Killed
97
6
Camps Cleared
3
566,708
Distance Traveled
568,244
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,603
660
49
5
0
183,300
1
L
Atlas
6,174
617
13
1
1
182,946
0
L
Vamana
7,519
752
53
5
5
200,462
2
W
Cupid
7,007
701
42
4
1
186,750
1
W
Mulan
8,162
816
24
2
0
192,824
2
W
Janus
6,840
684
31
3
2
188,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role