Player Matchup

Chang'e
Chang'e
ArcheAngeI
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
KenyaSwaller
Kuzenbo
Level 91
God Stats
1W - 7L
1,021 SR
Queue Stats
275W - 251L
1,581 Elo+
Party 1
Sol
Sol
KurumuKorono
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,623 Elo+
Party 2
Artemis
Artemis
builtgood
Artemis
Level 108
God Stats
12W - 11L
1,521 SR
Queue Stats
430W - 390L
1,534 Elo+
Party 1
Bacchus
Bacchus
thebritishtrap
Bacchus
Level 129
God Stats
4W - 1L
1,537 SR
Queue Stats
60W - 60L
1,578 Elo+
Party 2
Team Averages
Level 125
1,416 SR
1,586 Elo+

VS

Team Averages
Level 114
1,512 SR
1,572 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ArmedLherisson
Erlang Shen
Level 159
God Stats
0W - 4L
1,448 SR
Queue Stats
240W - 256L
1,537 Elo+
Solo
Janus
Janus
AxelDarks
Janus
Level 139
God Stats
4W - 2L
1,587 SR
Queue Stats
176W - 178L
1,542 Elo+
Solo
Loki
Loki
DrGhaznavi
Loki
Level 42
God Stats
0W - 1L
1,497 SR
Queue Stats
45W - 44L
1,615 Elo+
Solo
Sylvanus
Sylvanus
S4ntOre
Sylvanus
Level 138
God Stats
1W - 2L
1,526 SR
Queue Stats
56W - 38L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcheAngeI
Chang'e
17
6 / 0 / 15
10,124
779
9,199
15,419
7,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
KenyaSwaller
Kuzenbo
16
2 / 1 / 21
10,343
796
10,144
19,344
28,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 2 / 16
10,186
784
10,899
12,915
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
builtgood
Artemis
17
10 / 2 / 15
10,734
826
25,829
12,119
6,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 18
10,071
775
8,080
14,561
19,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 8 / 1
8,127
625
13,338
16,994
9,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
ArmedLherisson
Erlang Shen
14
0 / 4 / 2
7,752
596
7,296
16,344
16,795
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
AxelDarks
Janus
17
0 / 2 / 1
8,826
679
19,481
7,770
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 0
9,235
710
13,153
12,600
7,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
S4ntOre
Sylvanus
13
0 / 6 / 4
8,297
638
5,747
17,439
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
14
25
Kills
6
6
Deaths
25
85
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
1
0.19
W
Chang'e
ArcheAngeI
Chang'e
6
0
15
13.5
L
Erlang Shen
ArmedLherisson
Erlang Shen
0
4
2
0.25
L
Janus
AxelDarks
Janus
0
2
1
0.25
L
5
5
0
1
W
Kuzenbo
KenyaSwaller
Kuzenbo
2
1
21
12.5
W
4
2
16
6
L
Sylvanus
S4ntOre
Sylvanus
0
6
4
0.33
W
Artemis
builtgood
Artemis
10
2
15
8.75
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,151
Damage
59,015
74,358
Taken
71,147
67,888
Mitigated
58,917
39,314
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,338
1,454
379
4,548
16,994
9,964
0
9,490
7,504
0
26,749
W
Chang'e
ArcheAngeI
Chang'e
9,199
505
12,355
7,481
15,419
7,525
1,216
5,346
9,714
17,772
0
L
Erlang Shen
ArmedLherisson
Erlang Shen
7,296
1,792
1,203
5,179
16,344
16,795
0
8,057
8,287
0
11,030
L
Janus
AxelDarks
Janus
19,481
404
723
1,017
7,770
4,127
0
4,765
3,005
52,682
0
L
13,153
2,826
1,304
2,468
12,600
7,100
0
7,409
5,191
0
22,979
W
Kuzenbo
KenyaSwaller
Kuzenbo
10,144
3,892
2,423
3,047
19,344
28,299
320
8,303
10,917
12,888
0
W
10,899
3,402
3,384
3,815
12,915
5,984
3,620
3,585
9,008
38,507
0
L
Sylvanus
S4ntOre
Sylvanus
5,747
713
2,073
3,553
17,439
20,931
13
8,601
8,838
8,494
0
W
Artemis
builtgood
Artemis
25,829
10,110
2,660
1,439
12,119
6,379
999
3,029
8,930
0
44,420
W
8,080
1,413
1,565
1,145
14,561
19,701
47
4,965
9,400
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
42,237
155
Minions Killed
126
0
Camps Cleared
0
1,278,837
Distance Traveled
1,093,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,127
625
13
1
0
201,547
0
W
Chang'e
10,124
779
24
2
0
269,799
0
L
Erlang Shen
7,752
596
8
1
0
253,949
2
L
Janus
8,826
679
86
7
0
228,084
2
L
Loki
9,235
710
14
1
0
238,332
0
W
Kuzenbo
10,343
796
6
0
0
272,292
1
W
Sol
10,186
784
81
6
0
241,866
1
L
Sylvanus
8,297
638
5
0
0
171,923
0
W
Artemis
10,734
826
42
3
0
230,828
0
W
Bacchus
10,071
775
2
0
0
264,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role