Player Matchup

Vamana
Vamana
GuruKing1008
Vamana
Level 122
God Stats
13W - 2L
1,696 SR
Queue Stats
148W - 125L
1,540 Elo+
Party 3
Hachiman
Hachiman
MrakKing
Hachiman
Level 126
God Stats
4W - 3L
1,646 SR
Queue Stats
192W - 168L
1,555 Elo+
Party 3
Janus
Janus
NaRuTo GhosT193
Janus
Level 157
God Stats
17W - 14L
1,564 SR
Queue Stats
720W - 702L
1,526 Elo+
Party 1
Khepri
Khepri
OceanChad
Khepri
Level 124
God Stats
20W - 9L
1,625 SR
Queue Stats
271W - 256L
1,495 Elo+
Party 1
Mercury
Mercury
Tytonidas
Mercury
Level 96
God Stats
19W - 7L
1,617 SR
Queue Stats
123W - 90L
1,540 Elo+
Solo
Team Averages
Level 125
1,630 SR
1,531 Elo+

VS

Team Averages
Level 115
1,527 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DoomsTheory
Vulcan
Level 135
God Stats
5W - 3L
1,850 SR
Queue Stats
211W - 234L
1,536 Elo+
Party 2
Ravana
Ravana
VlAzdaja
Ravana
Level 99
God Stats
0W - 3L
1,131 SR
Queue Stats
52W - 71L
1,433 Elo+
Solo
Horus
Horus
YungTwai
Horus
Level 67
God Stats
4W - 7L
1,655 SR
Queue Stats
91W - 91L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 3 / 1
7,616
544
7,119
14,698
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MrakKing
Hachiman
11
4 / 0 / 1
7,073
505
10,769
8,233
3,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
7,834
560
6,743
6,656
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
OceanChad
Khepri
10
0 / 1 / 5
6,943
496
2,180
6,760
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Tytonidas
Mercury
13
3 / 3 / 2
7,831
559
4,317
10,815
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 2 / 0
7,209
515
3,282
8,637
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
 
Atlas
10
0 / 1 / 3
6,447
461
4,079
9,075
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
9
1 / 2 / 0
6,287
449
3,348
4,114
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
VlAzdaja
Ravana
11
1 / 2 / 3
6,783
485
6,947
9,423
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
YungTwai
Horus
13
6 / 1 / 0
8,411
601
11,903
13,104
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
9
9
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Atlas
 
Atlas
0
1
3
1.5
L
Vulcan
1
2
0
0.5
W
Vamana
0
3
1
0.17
W
Hachiman
MrakKing
Hachiman
4
0
1
4.5
W
1
2
4
1.5
W
Khepri
OceanChad
Khepri
0
1
5
2.5
W
Mercury
Tytonidas
Mercury
3
3
2
1.33
L
Ravana
VlAzdaja
Ravana
1
2
3
1.25
L
Horus
YungTwai
Horus
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
29,559
47,162
Taken
44,353
25,308
Mitigated
28,405
11,075
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,282
1,805
396
2,020
8,637
3,139
584
1,543
6,996
0
55,648
L
Atlas
 
Atlas
4,079
1,801
0
2,049
9,075
6,286
0
2,491
6,424
19,375
0
L
Vulcan
3,348
1,109
0
808
4,114
1,515
0
1,234
2,768
33,766
0
W
Vamana
7,119
4,109
0
6,293
14,698
10,196
2,309
163
13,850
0
52,930
W
Hachiman
MrakKing
Hachiman
10,769
6,837
0
3,026
8,233
3,106
707
1,403
6,759
0
37,282
W
6,743
835
0
300
6,656
2,910
0
2,658
3,925
65,237
0
W
Khepri
OceanChad
Khepri
2,180
138
0
803
6,760
4,960
0
1,216
4,875
15,889
0
W
Mercury
Tytonidas
Mercury
4,317
2,196
0
653
10,815
4,136
415
1,987
8,790
0
53,328
L
Ravana
VlAzdaja
Ravana
6,947
2,583
0
2,914
9,423
4,324
0
1,878
7,423
0
49,861
L
Horus
YungTwai
Horus
11,903
5,255
445
3,484
13,104
13,141
1,069
1,229
11,819
0
56,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
35,137
407
Minions Killed
403
0
Camps Cleared
0
1,438,049
Distance Traveled
1,256,450
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,209
515
114
8
0
247,453
0
L
Atlas
6,447
461
28
2
0
273,388
2
L
Vulcan
6,287
449
79
6
0
163,859
1
W
Vamana
7,616
544
89
6
0
283,715
0
W
Hachiman
7,073
505
63
5
0
277,887
2
W
Janus
7,834
560
136
10
0
273,600
2
W
Khepri
6,943
496
32
2
0
287,280
6
W
Mercury
7,831
559
87
6
0
315,567
4
L
Ravana
6,783
485
78
6
0
312,347
1
L
Horus
8,411
601
104
7
0
259,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role