Player Matchup

Rama
Rama
Abtsolut_
Rama
Level 158
God Stats
1W - 3L
1,417 SR
Queue Stats
102W - 119L
1,378 Elo+
Party 1
Ymir
Ymir
PatekBM
Ymir
Level 159
God Stats
9W - 9L
1,669 SR
Queue Stats
130W - 163L
1,421 Elo+
Party 1
Neith
Neith
T_Dragunski
Neith
Level 82
God Stats
25W - 36L
1,490 SR
Queue Stats
112W - 143L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
TraubeMinze-69
Baron Samedi
Level 13
God Stats
2W - 6L
1,010 SR
Queue Stats
4W - 11L
1,226 Elo+
Party 1
Cerberus
Cerberus
xXkniescheibeXx
Cerberus
Level 118
God Stats
6W - 4L
1,583 SR
Queue Stats
90W - 120L
1,410 Elo+
Party 1
Team Averages
Level 106
1,434 SR
1,372 Elo+

VS

Team Averages
Level 82
1,450 SR
1,463 Elo+
Izanami
Izanami
AegyoRawr
Izanami
Level 65
God Stats
3W - 7L
1,436 SR
Queue Stats
43W - 48L
1,462 Elo+
Party 2
Ymir
Ymir
Delta2998
Ymir
Level 93
God Stats
22W - 18L
1,610 SR
Queue Stats
149W - 137L
1,480 Elo+
Party 2
Da Ji
Da Ji
LaNanettah
Da Ji
Level 105
God Stats
1W - 2L
1,480 SR
Queue Stats
47W - 66L
1,366 Elo+
Solo
Odin
Odin
hxnwrk
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 132L
1,523 Elo+
Party 2
Merlin
Merlin
one_Shichibukai_
Merlin
Level 120
God Stats
1W - 3L
1,222 SR
Queue Stats
243W - 257L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 0 / 2
9,995
555
10,358
12,517
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
PatekBM
Ymir
17
9 / 1 / 5
10,253
570
16,685
18,546
12,189
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 3
9,364
520
4,334
5,637
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TraubeMinze-69
Baron Samedi
13
3 / 5 / 6
8,406
467
10,461
12,539
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
14
3 / 2 / 9
9,517
529
7,729
18,190
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AegyoRawr
Izanami
13
0 / 4 / 0
7,770
432
3,180
10,566
3,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 5 / 5
7,616
423
6,713
17,984
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
12
2 / 5 / 4
7,724
429
6,829
19,724
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
hxnwrk
Odin
16
5 / 3 / 2
9,831
546
11,180
15,371
14,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 5
8,289
461
11,952
11,499
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
9
9
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
2
7
L
Izanami
AegyoRawr
Izanami
0
4
0
0
L
Ymir
0
5
5
0.5
L
Da Ji
2
5
4
0.8
W
Ymir
PatekBM
Ymir
9
1
5
11.5
W
0
1
3
1.5
W
Baron Samedi
TraubeMinze-69
Baron Samedi
3
5
6
1.2
L
Odin
hxnwrk
Odin
5
3
2
2
L
2
5
5
0.9
W
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
39,854
67,429
Taken
75,144
45,540
Mitigated
48,189
25,661
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,358
7,529
0
7,343
12,517
4,995
2,497
2,453
10,064
0
85,724
L
Izanami
AegyoRawr
Izanami
3,180
2,603
0
3,116
10,566
3,784
1,092
1,270
9,296
0
66,759
L
Ymir
6,713
1,616
287
2,602
17,984
15,274
0
8,764
9,220
23,442
0
L
Da Ji
6,829
1,769
0
6,498
19,724
9,050
0
8,940
10,784
0
42,923
W
Ymir
PatekBM
Ymir
16,685
4,450
0
8,047
18,546
12,189
952
4,346
14,200
71,474
0
W
4,334
1,578
0
2,078
5,637
3,220
2,915
528
5,109
0
65,991
W
Baron Samedi
TraubeMinze-69
Baron Samedi
10,461
594
1,746
2,782
12,539
7,101
986
5,384
7,155
44,366
0
L
Odin
hxnwrk
Odin
11,180
2,638
0
2,236
15,371
14,629
34
5,967
9,404
0
69,319
L
11,952
340
0
1,432
11,499
5,452
0
9,934
1,565
63,383
0
W
Cerberus
7,729
775
301
3,364
18,190
18,035
340
5,954
12,236
33,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
41,230
518
Minions Killed
421
0
Camps Cleared
0
1,568,312
Distance Traveled
1,572,907
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,995
555
148
8
0
331,319
0
L
Izanami
7,770
432
102
6
0
299,121
1
L
Ymir
7,616
423
27
2
0
321,506
0
L
Da Ji
7,724
429
62
3
0
317,860
2
W
Ymir
10,253
570
105
6
0
319,589
3
W
Neith
9,364
520
135
8
0
291,555
0
W
Baron Samedi
8,406
467
58
3
0
310,341
0
L
Odin
9,831
546
138
8
0
323,219
5
L
Merlin
8,289
461
92
5
0
311,201
2
W
Cerberus
9,517
529
72
4
0
315,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role