Player Matchup

Xing Tian
Xing Tian
CARNAGE98
Xing Tian
Level 127
God Stats
9W - 1L
1,771 SR
Queue Stats
236W - 32L
1,962 Elo+
Party 1
Izanami
Izanami
MALUMAPBDB
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,371 Elo+
Solo
Ra
Ra
MoIdFungus
Ra
Level 37
God Stats
3W - 0L
1,856 SR
Queue Stats
269W - 17L
2,072 Elo+
Party 1
Gilgamesh
Gilgamesh
RodentChild
Gilgamesh
Level 16
God Stats
13W - 1L
1,966 SR
Queue Stats
344W - 34L
1,943 Elo+
Party 1
Guan Yu
Guan Yu
goofySchmoofy
Guan Yu
Level 45
God Stats
5W - 1L
1,983 SR
Queue Stats
354W - 40L
2,040 Elo+
Party 1
Team Averages
Level 54
1,815 SR
1,878 Elo+

VS

Team Averages
Level 48
1,587 SR
1,441 Elo+
Yemoja
Yemoja
BishopCM
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
Charizard4
Cernunnos
Level 33
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 25L
1,380 Elo+
Solo
Freya
Freya
Malganeth
Freya
Level 21
God Stats
4W - 1L
1,759 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Bakasura
Bakasura
ProAccuracy
Bakasura
Level 38
God Stats
4W - 4L
1,471 SR
Queue Stats
67W - 66L
1,433 Elo+
Solo
Scylla
Scylla
ZacA77akk
Scylla
Level 81
God Stats
5W - 6L
1,412 SR
Queue Stats
94W - 106L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CARNAGE98
Xing Tian
16
1 / 0 / 21
11,228
1,123
10,005
10,830
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MALUMAPBDB
Izanami
16
3 / 0 / 10
10,200
1,020
7,756
7,071
3,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 0 / 11
12,040
1,204
21,664
7,608
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
RodentChild
Gilgamesh
17
7 / 1 / 13
11,634
1,163
10,697
10,661
8,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
16
1 / 0 / 19
9,922
992
17,920
12,401
17,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

327

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BishopCM
Yemoja
15
0 / 1 / 1
10,049
1,005
3,976
8,696
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Charizard4
Cernunnos
14
0 / 6 / 1
8,924
892
8,613
15,858
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Malganeth
Freya
14
0 / 7 / 0
8,844
884
10,116
21,215
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
ProAccuracy
Bakasura
14
0 / 6 / 0
8,891
889
6,104
16,591
10,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ZacA77akk
Scylla
14
1 / 2 / 0
9,363
936
14,048
11,870
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
22
Kills
1
1
Deaths
22
74
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BishopCM
Yemoja
0
1
1
0.5
W
Xing Tian
CARNAGE98
Xing Tian
1
0
21
11.5
L
Cernunnos
Charizard4
Cernunnos
0
6
1
0.08
W
Izanami
MALUMAPBDB
Izanami
3
0
10
8
L
Freya
Malganeth
Freya
0
7
0
0
W
10
0
11
15.5
L
Bakasura
ProAccuracy
Bakasura
0
6
0
0
W
Gilgamesh
RodentChild
Gilgamesh
7
1
13
13.5
L
Scylla
ZacA77akk
Scylla
1
2
0
0.5
W
Guan Yu
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,042
Damage
42,857
48,571
Taken
74,230
49,149
Mitigated
37,718
19,873
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BishopCM
Yemoja
3,976
682
1,741
1,983
8,696
9,143
0
3,443
5,253
16,935
0
W
Xing Tian
CARNAGE98
Xing Tian
10,005
1,149
0
1,027
10,830
15,141
0
6,150
4,146
17,776
0
L
Cernunnos
Charizard4
Cernunnos
8,613
4,311
0
1,966
15,858
6,456
0
5,100
10,758
0
21,093
W
Izanami
MALUMAPBDB
Izanami
7,756
5,497
0
316
7,071
3,771
0
5,740
1,069
0
36,240
L
Freya
Malganeth
Freya
10,116
4,246
0
2,401
21,215
7,932
0
10,745
10,470
23,247
0
W
21,664
2,225
4,083
3,306
7,608
4,758
0
4,814
2,248
56,033
0
L
Bakasura
ProAccuracy
Bakasura
6,104
3,149
0
1,164
16,591
10,328
0
8,129
8,462
0
16,948
W
Gilgamesh
RodentChild
Gilgamesh
10,697
4,538
1,772
1,983
10,661
8,359
0
4,277
6,005
849
17,857
L
Scylla
ZacA77akk
Scylla
14,048
1,501
0
0
11,870
3,859
0
4,503
7,367
38,328
0
W
Guan Yu
17,920
1,531
3,284
4,102
12,401
17,120
0
6,209
5,584
119
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
46,071
206
Minions Killed
164
11
Camps Cleared
7
982,335
Distance Traveled
881,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,049
1,005
14
1
0
181,452
0
W
Xing Tian
11,228
1,123
16
2
3
187,734
1
L
Cernunnos
8,924
892
20
2
1
147,268
0
W
Izanami
10,200
1,020
80
8
3
177,543
1
L
Freya
8,844
884
27
3
0
167,332
0
W
Ra
12,040
1,204
77
8
3
197,750
0
L
Bakasura
8,891
889
45
5
6
199,309
0
W
Gilgamesh
11,634
1,163
15
2
2
202,652
0
L
Scylla
9,363
936
58
6
0
186,132
1
W
Guan Yu
9,922
992
18
2
0
216,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role