Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RayoAndrez
Anubis
Level 148
God Stats
3W - 5L
1,621 SR
Queue Stats
122W - 150L
1,457 Elo+
Solo
Janus
Janus
TazReacts
Janus
Level 146
God Stats
0W - 4L
1,191 SR
Queue Stats
248W - 253L
1,519 Elo+
Party 1
Ymir
Ymir
yourtimeisup1324
Ymir
Level 68
God Stats
1W - 4L
1,280 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
zyzy99
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 334L
1,516 Elo+
Party 1
Team Averages
Level 122
1,418 SR
1,455 Elo+

VS

Team Averages
Level 99
1,628 SR
1,638 Elo+
Cthulhu
Cthulhu
Echks
Cthulhu
Level 149
God Stats
3W - 1L
1,768 SR
Queue Stats
87W - 46L
1,661 Elo+
Party 2
Aphrodite
Aphrodite
Shadeflare123
Aphrodite
Level 84
God Stats
8W - 2L
1,688 SR
Queue Stats
68W - 33L
1,689 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T0nker
Cu Chulainn
Level 47
God Stats
7W - 1L
1,748 SR
Queue Stats
65W - 26L
1,673 Elo+
Party 2
Olorun
Olorun
Yaboibigsean
Olorun
Level 89
God Stats
1W - 3L
1,192 SR
Queue Stats
257W - 227L
1,509 Elo+
Solo
Rama
Rama
zibbits
Rama
Level 124
God Stats
20W - 4L
1,743 SR
Queue Stats
85W - 45L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 0
6,935
694
4,970
12,304
9,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
RayoAndrez
Anubis
14
0 / 3 / 0
7,138
714
3,771
4,878
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
TazReacts
Janus
13
0 / 4 / 1
6,724
672
8,406
7,500
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,071
707
3,026
11,845
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zyzy99
Danzaburou
13
0 / 3 / 1
7,084
708
4,927
10,043
4,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Echks
Cthulhu
16
5 / 1 / 5
8,467
847
10,692
9,522
6,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Shadeflare123
Aphrodite
13
0 / 0 / 8
6,914
691
4,200
6,524
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
T0nker
Cu Chulainn
15
4 / 0 / 7
8,159
816
9,027
7,907
5,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
3 / 0 / 6
8,050
805
5,266
6,401
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
zibbits
Rama
15
4 / 0 / 3
8,200
820
7,701
7,201
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
16
16
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Cthulhu
Echks
Cthulhu
5
1
5
7.5
L
Anubis
RayoAndrez
Anubis
0
3
0
0
W
Aphrodite
Shadeflare123
Aphrodite
0
0
8
4
W
Cu Chulainn
T0nker
Cu Chulainn
4
0
7
7.5
L
Janus
TazReacts
Janus
0
4
1
0.13
W
Olorun
3
0
6
6
L
0
3
1
0.17
W
Rama
zibbits
Rama
4
0
3
5.5
L
Danzaburou
zyzy99
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
36,886
46,570
Taken
37,555
31,153
Mitigated
21,757
6,664
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,970
372
1,076
923
12,304
9,832
0
5,853
6,451
13,565
0
W
Cthulhu
Echks
Cthulhu
10,692
556
533
1,506
9,522
6,280
0
4,612
4,716
44,680
0
L
Anubis
RayoAndrez
Anubis
3,771
195
0
48
4,878
2,781
0
2,969
1,909
32,683
0
W
Aphrodite
Shadeflare123
Aphrodite
4,200
168
3,505
4,581
6,524
4,013
0
4,657
1,597
7,029
0
W
Cu Chulainn
T0nker
Cu Chulainn
9,027
631
0
750
7,907
5,591
475
3,948
3,558
0
24,302
L
Janus
TazReacts
Janus
8,406
943
0
886
7,500
3,195
126
2,969
4,531
25,645
0
W
Olorun
5,266
2,512
595
3,506
6,401
2,654
1,449
2,422
3,789
30,028
0
L
3,026
499
290
1,612
11,845
10,457
0
5,932
5,913
4,573
0
W
Rama
zibbits
Rama
7,701
5,371
0
1,511
7,201
3,219
773
3,303
3,722
0
27,546
L
Danzaburou
zyzy99
Danzaburou
4,927
1,387
0
1,829
10,043
4,888
112
2,435
7,608
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
39,790
180
Minions Killed
238
0
Camps Cleared
0
959,609
Distance Traveled
1,093,673
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,935
694
21
2
0
190,067
2
W
Cthulhu
8,467
847
71
7
0
224,431
1
L
Anubis
7,138
714
60
6
0
182,460
2
W
Aphrodite
6,914
691
15
2
0
227,097
3
W
Cu Chulainn
8,159
816
36
4
0
238,575
0
L
Janus
6,724
672
48
5
0
179,206
0
W
Olorun
8,050
805
63
6
0
201,971
4
L
Ymir
7,071
707
9
1
0
196,938
0
W
Rama
8,200
820
53
5
0
201,599
1
L
Danzaburou
7,084
708
42
4
0
210,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role