Player Matchup

Hel
Hel
Ezerado
Hel
Level 121
God Stats
1W - 1L
1,550 SR
Queue Stats
15W - 6L
1,733 Elo+
Solo
Cupid
Cupid
Neojaz
Cupid
Level 127
God Stats
3W - 6L
1,635 SR
Queue Stats
30W - 39L
1,669 Elo+
Party 1
Fenrir
Fenrir
pro100karatel
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 89L
1,500 Elo+
Party 1
Team Averages
Level 118
1,562 SR
1,634 Elo+

VS

Team Averages
Level 131
1,385 SR
1,527 Elo+
Vulcan
Vulcan
 
Vulcan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GeFail
Sylvanus
Level 153
God Stats
4W - 3L
1,486 SR
Queue Stats
665W - 618L
1,529 Elo+
Party 2
Izanami
Izanami
MАDCRАB
Izanami
Level 148
God Stats
1W - 2L
1,169 SR
Queue Stats
503W - 435L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
2 / 7 / 2
8,078
734
7,849
10,496
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Neojaz
Cupid
11
1 / 4 / 1
6,984
635
7,844
12,798
4,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
7,511
683
4,344
15,316
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 11
8,178
743
13,738
6,803
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
GeFail
Sylvanus
13
4 / 1 / 11
9,248
841
6,668
9,081
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MАDCRАB
Izanami
14
8 / 1 / 7
9,231
839
12,771
10,491
4,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
11
4.25
L
Hel
2
7
2
0.43
W
Sylvanus
GeFail
Sylvanus
4
1
11
9.5
W
Izanami
MАDCRАB
Izanami
8
1
7
11.5
L
Cupid
Neojaz
Cupid
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
33,177
38,610
Taken
26,375
19,306
Mitigated
18,249
8,869
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,738
3,719
0
348
6,803
3,035
212
1,716
4,923
36,176
0
L
Hel
7,849
268
1,699
1,979
10,496
3,632
0
5,465
5,031
26,788
0
W
Sylvanus
GeFail
Sylvanus
6,668
1,286
2,635
4,428
9,081
10,273
364
2,147
6,684
11,088
0
W
Izanami
MАDCRАB
Izanami
12,771
8,177
0
1,759
10,491
4,941
2,124
3,574
6,727
0
44,231
L
Cupid
Neojaz
Cupid
7,844
3,719
884
1,511
12,798
4,695
0
8,331
4,467
0
27,372
L
4,344
1,077
0
2,796
15,316
10,979
0
7,105
8,211
0
13,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
26,657
131
Minions Killed
117
4
Camps Cleared
5
574,189
Distance Traveled
588,307
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,178
743
44
4
1
215,303
2
L
Hel
8,078
734
55
5
1
177,502
2
W
Sylvanus
9,248
841
13
1
1
183,800
3
W
Izanami
9,231
839
60
5
3
189,204
1
L
Cupid
6,984
635
55
5
1
189,115
2
L
Fenrir
7,511
683
21
2
2
207,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role