Player Matchup

Danzaburou
Danzaburou
Matsoup
Danzaburou
Level 69
God Stats
10W - 9L
1,550 SR
Queue Stats
52W - 52L
1,582 Elo+
Party 2
Freya
Freya
Otaymaster
Freya
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
529W - 142L
1,955 Elo+
Party 2
Chang'e
Chang'e
STKxShini
Chang'e
Level 103
God Stats
6W - 4L
1,487 SR
Queue Stats
30W - 37L
1,367 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,634 Elo+

VS

Team Averages
Level 146
1,544 SR
1,438 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alexfuraca007
Nu Wa
Level 135
God Stats
55W - 60L
1,481 SR
Queue Stats
357W - 392L
1,414 Elo+
Solo
Guan Yu
Guan Yu
johnnyjager
Guan Yu
Level 144
God Stats
7W - 4L
1,652 SR
Queue Stats
60W - 67L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matsoup
Danzaburou
13
1 / 4 / 5
8,867
682
7,919
10,070
3,555
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
16
8 / 0 / 1
10,502
808
9,529
10,795
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
STKxShini
Chang'e
13
0 / 3 / 7
8,387
645
4,153
12,310
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 5 / 4
8,747
673
7,781
12,589
13,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 3
9,318
717
14,007
6,160
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
johnnyjager
Guan Yu
13
0 / 2 / 6
8,258
635
6,688
15,283
13,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
7
7
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
5
4
1
L
4
2
3
2.75
W
Danzaburou
Matsoup
Danzaburou
1
4
5
0.88
W
Freya
8
0
1
8.5
W
Chang'e
STKxShini
Chang'e
0
3
7
1.17
L
Guan Yu
johnnyjager
Guan Yu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
28,476
33,175
Taken
34,032
10,832
Mitigated
29,805
12,919
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,781
567
0
549
12,589
13,347
0
5,618
6,971
0
27,161
L
14,007
5,285
0
250
6,160
2,688
273
2,972
3,188
38,564
0
W
Danzaburou
Matsoup
Danzaburou
7,919
3,388
0
735
10,070
3,555
0
4,757
5,313
0
33,933
W
Freya
9,529
3,470
0
4,365
10,795
3,841
934
5,545
5,250
37,933
0
W
Chang'e
STKxShini
Chang'e
4,153
25
3,595
4,224
12,310
3,436
451
3,888
8,422
19,827
0
L
Guan Yu
johnnyjager
Guan Yu
6,688
1,043
884
2,827
15,283
13,770
46
5,576
9,707
0
30,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
26,323
144
Minions Killed
150
2
Camps Cleared
10
726,770
Distance Traveled
704,055
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,747
673
34
3
2
256,184
0
L
Nu Wa
9,318
717
60
5
2
207,329
1
W
Danzaburou
8,867
682
48
4
1
236,018
1
W
Freya
10,502
808
75
6
0
247,531
3
W
Chang'e
8,387
645
21
2
1
243,221
2
L
Guan Yu
8,258
635
56
4
6
240,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role