Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BannerElk977833
Mulan
Level 119
God Stats
7W - 7L
1,561 SR
Queue Stats
199W - 208L
1,512 Elo+
Party 2
Serqet
Serqet
FREEFALCON1539
Serqet
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 128L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Hakeem Qc07
Ah Puch
Level 65
God Stats
1W - 2L
1,454 SR
Queue Stats
45W - 44L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
oO DEADTACO Oo
Jing Wei
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
130W - 136L
1,526 Elo+
Party 2
Team Averages
Level 82
1,550 SR
1,521 Elo+

VS

Team Averages
Level 100
1,473 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PROnichan
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,568 Elo+
Party 1
Ares
Ares
Viperiusshoot
Ares
Level 160
God Stats
3W - 3L
1,641 SR
Queue Stats
125W - 112L
1,540 Elo+
Party 1
Tyr
Tyr
firoelleve
Tyr
Level 37
God Stats
11W - 13L
1,121 SR
Queue Stats
128W - 146L
1,427 Elo+
Solo
Artemis
Artemis
yoyogreer
Artemis
Level 140
God Stats
4W - 1L
1,603 SR
Queue Stats
109W - 100L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 1
4,634
463
1,670
6,515
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 0 / 2
5,856
586
3,809
8,803
5,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 2 / 0
5,336
534
3,870
6,702
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Hakeem Qc07
Ah Puch
9
1 / 0 / 0
5,224
522
3,575
2,707
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
8
0 / 1 / 1
4,718
472
2,154
6,607
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 0 / 0
5,380
538
2,885
3,988
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
PROnichan
Hun Batz
10
3 / 0 / 1
5,811
581
4,338
6,273
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,839
484
3,675
7,098
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,757
576
4,301
8,363
4,699
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
yoyogreer
Artemis
8
0 / 0 / 2
5,074
507
4,149
3,720
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Thoth
 
Thoth
1
0
0
1
L
0
0
2
1
L
2
2
0
1
L
Ah Puch
Hakeem Qc07
Ah Puch
1
0
0
1
W
Hun Batz
PROnichan
Hun Batz
3
0
1
3.5
W
0
1
1
0.5
W
0
2
0
0
L
Jing Wei
0
1
1
0.5
W
Artemis
yoyogreer
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,078
Damage
19,348
31,334
Taken
29,442
13,621
Mitigated
13,129
13,529
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,670
259
300
2,471
6,515
2,882
0
1,923
4,592
13,883
0
W
Thoth
 
Thoth
2,885
37
0
1,210
3,988
1,263
0
1,427
2,381
42,185
0
L
3,809
1,310
0
5,923
8,803
5,341
0
0
8,803
0
39,613
L
3,870
596
0
630
6,702
2,356
0
1,464
5,238
0
36,183
L
Ah Puch
Hakeem Qc07
Ah Puch
3,575
183
0
1,372
2,707
1,013
0
1,447
1,260
34,561
0
W
Hun Batz
PROnichan
Hun Batz
4,338
1,561
0
3,618
6,273
2,300
0
1,170
5,103
0
38,310
W
3,675
550
0
1,794
7,098
3,586
0
2,132
4,774
14,288
0
W
4,301
502
0
4,010
8,363
4,699
0
109
8,179
0
44,947
L
Jing Wei
2,154
1,543
0
2,833
6,607
2,029
0
1,726
4,881
0
29,891
W
Artemis
yoyogreer
Artemis
4,149
1,630
0
1,085
3,720
1,281
0
407
3,313
0
31,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
26,861
287
Minions Killed
317
0
Camps Cleared
0
935,460
Distance Traveled
953,154
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,634
463
11
1
0
178,869
4
W
Thoth
5,380
538
80
8
0
195,495
3
L
Mulan
5,856
586
89
9
0
165,620
1
L
Serqet
5,336
534
71
7
0
219,903
0
L
Ah Puch
5,224
522
65
7
0
186,505
1
W
Hun Batz
5,811
581
73
7
0
202,183
0
W
Ares
4,839
484
19
2
0
186,297
2
W
Tyr
5,757
576
80
8
0
205,356
6
L
Jing Wei
4,718
472
51
5
0
184,563
1
W
Artemis
5,074
507
65
7
0
163,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role