Player Matchup

Cupid
Cupid
ClayDoolie
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 127L
1,450 Elo+
Party 1
Mercury
Mercury
GreenCone112399
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,498 Elo+
Party 2
Chaac
Chaac
Messi360451
Chaac
Level 53
God Stats
12W - 3L
1,757 SR
Queue Stats
111W - 105L
1,466 Elo+
Party 2
Poseidon
Poseidon
RNG_Moralize
Poseidon
Level 125
God Stats
3W - 5L
1,373 SR
Queue Stats
245W - 261L
1,528 Elo+
Party 1
Bacchus
Bacchus
iXenae
Bacchus
Level 39
God Stats
5W - 4L
1,641 SR
Queue Stats
242W - 273L
1,474 Elo+
Party 1
Team Averages
Level 53
1,554 SR
1,483 Elo+

VS

Team Averages
Level 51
1,428 SR
1,415 Elo+
Ymir
Ymir
Aspudulike04
Ymir
Level 43
God Stats
79W - 62L
1,461 SR
Queue Stats
238W - 225L
1,381 Elo+
Solo
Lancelot
Lancelot
Dxfoult
Lancelot
Level 106
God Stats
11W - 6L
1,390 SR
Queue Stats
57W - 63L
1,453 Elo+
Party 3
Horus
Horus
JMSpald
Horus
Level 49
God Stats
27W - 31L
1,566 SR
Queue Stats
75W - 91L
1,487 Elo+
Solo
Yu Huang
Yu Huang
Rrrrtt3265
Yu Huang
Level 12
God Stats
15W - 14L
1,228 SR
Queue Stats
51W - 61L
1,455 Elo+
Party 3
Izanami
Izanami
SparkyAuthor402
Izanami
Level 43
God Stats
3W - 2L
1,496 SR
Queue Stats
38W - 67L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 3 / 0
6,272
418
4,645
8,685
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 3
6,787
452
3,298
11,168
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 1
6,913
461
5,638
9,869
5,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
RNG_Moralize
Poseidon
14
4 / 2 / 1
8,594
573
6,456
7,331
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
iXenae
Bacchus
11
0 / 0 / 1
6,674
445
3,412
10,208
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,965
531
6,487
11,509
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Dxfoult
Lancelot
15
4 / 2 / 5
8,839
589
7,480
14,106
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
JMSpald
Horus
14
2 / 2 / 4
8,177
545
5,565
8,236
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Rrrrtt3265
Yu Huang
13
6 / 2 / 2
8,098
540
5,842
5,949
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
6,869
458
6,120
9,120
3,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Cupid
1
3
0
0.33
W
Lancelot
Dxfoult
Lancelot
4
2
5
3.25
L
1
6
3
0.42
W
Horus
JMSpald
Horus
2
2
4
2
L
1
3
1
0.5
L
Poseidon
RNG_Moralize
Poseidon
4
2
1
2.25
W
Yu Huang
Rrrrtt3265
Yu Huang
6
2
2
3.5
W
0
1
5
2.5
L
Bacchus
iXenae
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
31,494
47,261
Taken
48,920
24,285
Mitigated
28,636
11,867
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,487
1,678
0
3,535
11,509
10,995
336
1,947
9,562
31,786
0
L
Cupid
4,645
3,335
109
2,603
8,685
2,997
0
3,248
5,393
0
36,531
W
Lancelot
Dxfoult
Lancelot
7,480
2,307
0
1,203
14,106
6,118
0
3,520
10,318
0
66,371
L
3,298
1,389
0
535
11,168
4,223
117
2,771
8,397
0
31,058
W
Horus
JMSpald
Horus
5,565
2,659
469
3,427
8,236
5,487
696
104
8,132
0
52,054
L
5,638
220
0
3,082
9,869
5,556
252
97
9,772
0
41,649
L
Poseidon
RNG_Moralize
Poseidon
6,456
595
0
2,279
7,331
2,654
654
2,391
4,940
62,996
0
W
Yu Huang
Rrrrtt3265
Yu Huang
5,842
781
0
1,450
5,949
2,534
1,079
2,610
3,143
48,825
0
W
6,120
3,540
0
2,382
9,120
3,502
710
1,223
7,897
0
44,472
L
Bacchus
iXenae
Bacchus
3,412
284
0
3,259
10,208
8,855
0
3,822
6,258
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
39,948
352
Minions Killed
392
0
Camps Cleared
0
1,348,754
Distance Traveled
1,458,872
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,965
531
32
2
0
281,039
3
L
Cupid
6,272
418
77
5
0
222,312
4
W
Lancelot
8,839
589
100
7
0
332,212
0
L
Mercury
6,787
452
57
4
0
286,496
1
W
Horus
8,177
545
93
6
0
310,131
6
L
Chaac
6,913
461
68
5
0
222,269
1
L
Poseidon
8,594
573
128
9
0
295,774
4
W
Yu Huang
8,098
540
83
6
0
283,351
5
W
Izanami
6,869
458
84
6
0
252,139
3
L
Bacchus
6,674
445
22
1
0
321,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role