Player Matchup

Merlin
Merlin
AntiSquiggly
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,871 Elo+
Party 2
Vamana
Vamana
BenBoy0
Vamana
Level 158
God Stats
1W - 0L
1,851 SR
Queue Stats
85W - 22L
1,953 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gilarabrym
Tsukuyomi
Level 25
God Stats
5W - 0L
1,975 SR
Queue Stats
8W - 0L
1,879 Elo+
Party 2
Team Averages
Level 96
1,775 SR
1,901 Elo+

VS

Team Averages
Level 129
1,555 SR
1,592 Elo+
Khepri
Khepri
BunniesOfDoom
Khepri
Level 160
God Stats
1W - 1L
1,662 SR
Queue Stats
129W - 67L
1,699 Elo+
Party 1
Chang'e
Chang'e
LunarLeftovers
Chang'e
Level 69
God Stats
8W - 8L
1,504 SR
Queue Stats
41W - 58L
1,373 Elo+
Solo
Nemesis
Nemesis
TemperanceXIV
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 2 / 3
10,060
719
17,713
9,378
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
BenBoy0
Vamana
15
4 / 2 / 4
11,165
798
16,184
22,531
17,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Gilarabrym
Tsukuyomi
13
2 / 3 / 5
9,256
661
14,557
13,027
5,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
9,000
643
5,580
20,406
18,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 5 / 4
8,867
633
8,681
17,544
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
15
7 / 1 / 0
10,831
774
17,364
22,073
20,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
7
7
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
3
2.75
W
Vamana
BenBoy0
Vamana
4
2
4
3
L
0
4
6
0.75
W
Tsukuyomi
Gilarabrym
Tsukuyomi
2
3
5
1.5
L
0
5
4
0.4
L
Nemesis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
31,625
44,936
Taken
60,023
27,843
Mitigated
46,551
13,988
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,713
2,172
0
1,155
9,378
4,257
705
2,884
6,197
43,457
0
W
Vamana
BenBoy0
Vamana
16,184
8,933
0
9,680
22,531
17,705
667
7,172
14,238
0
48,580
L
5,580
472
0
2,685
20,406
18,679
0
5,708
14,448
23,838
0
W
Tsukuyomi
Gilarabrym
Tsukuyomi
14,557
3,754
0
3,153
13,027
5,881
1,499
4,690
7,992
0
31,021
L
8,681
897
4,249
4,713
17,544
7,505
0
4,817
12,435
36,255
0
L
Nemesis
17,364
5,694
0
4,186
22,073
20,367
0
6,398
15,116
0
38,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
28,698
159
Minions Killed
124
8
Camps Cleared
4
763,533
Distance Traveled
816,917
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,060
719
66
5
2
252,207
2
W
Vamana
11,165
798
60
4
6
250,301
3
L
Khepri
9,000
643
35
3
1
265,895
4
W
Tsukuyomi
9,256
661
33
2
0
261,025
4
L
Chang'e
8,867
633
54
4
3
261,024
3
L
Nemesis
10,831
774
35
3
0
289,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role