Player Matchup

Odin
Odin
 
Odin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hashiro545
Osiris
Level 102
God Stats
5W - 7L
1,704 SR
Queue Stats
100W - 113L
1,423 Elo+
Solo
Khepri
Khepri
TJizzle380
Khepri
Level 155
God Stats
2W - 3L
1,557 SR
Queue Stats
83W - 93L
1,381 Elo+
Solo
Yu Huang
Yu Huang
二階堂サキSvensDead
Yu Huang
Level 43
God Stats
2W - 1L
1,516 SR
Queue Stats
4W - 1L
1,809 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,523 Elo+

VS

Team Averages
Level 68
1,372 SR
1,432 Elo+
Ullr
Ullr
CompactKFC
Ullr
Level 62
God Stats
12W - 16L
1,459 SR
Queue Stats
581W - 532L
1,435 Elo+
Party 2
Bakasura
Bakasura
Hikahoo
Bakasura
Level 75
God Stats
40W - 27L
1,214 SR
Queue Stats
430W - 431L
1,464 Elo+
Party 2
Olorun
Olorun
LtDownSyndrome0
Olorun
Level 45
God Stats
28W - 23L
1,443 SR
Queue Stats
250W - 303L
1,350 Elo+
Party 2
Bellona
Bellona
Mozesty
Bellona
Level 63
God Stats
26W - 19L
1,503 SR
Queue Stats
515W - 477L
1,486 Elo+
Party 2
Ymir
Ymir
SoB Jokerz
Ymir
Level 96
God Stats
4W - 3L
1,239 SR
Queue Stats
56W - 66L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 1
8,961
498
11,570
14,531
15,988
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
 
Bakasura
13
2 / 4 / 1
7,993
444
6,270
17,466
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Hashiro545
Osiris
13
3 / 5 / 0
7,790
433
10,255
18,416
17,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
TJizzle380
Khepri
12
0 / 0 / 1
7,205
400
6,992
12,399
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 4 / 3
8,444
469
14,304
9,319
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,743
486
10,389
13,565
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Hikahoo
Bakasura
17
6 / 0 / 4
10,417
579
12,434
15,616
7,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 5
9,222
512
6,882
16,695
6,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Mozesty
Bellona
16
3 / 2 / 0
10,079
560
6,154
15,873
14,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 4
8,947
497
8,322
14,229
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
16
16
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
1
0.83
L
Bakasura
 
Bakasura
2
4
1
0.63
W
4
2
1
2.25
L
Osiris
Hashiro545
Osiris
3
5
0
0.6
W
Bakasura
Hikahoo
Bakasura
6
0
4
8
W
1
4
5
0.88
W
Bellona
Mozesty
Bellona
3
2
0
1.5
W
2
1
4
4
L
Khepri
TJizzle380
Khepri
0
0
1
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
44,181
72,131
Taken
75,978
60,352
Mitigated
49,733
19,736
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,570
2,159
0
491
14,531
15,988
0
295
13,261
0
63,440
L
Bakasura
 
Bakasura
6,270
4,436
0
7,610
17,466
8,174
0
3,655
13,800
0
47,853
W
10,389
4,285
0
2,210
13,565
6,243
854
3,290
10,165
0
60,617
L
Osiris
Hashiro545
Osiris
10,255
5,268
0
4,785
18,416
17,759
0
4,056
13,975
0
57,882
W
Bakasura
Hikahoo
Bakasura
12,434
6,542
0
5,899
15,616
7,998
351
1,978
13,429
0
85,496
W
6,882
4,613
0
7,406
16,695
6,859
1,506
7,705
7,841
66,218
0
W
Bellona
Mozesty
Bellona
6,154
2,348
0
6,436
15,873
14,778
879
1,555
14,163
0
66,513
W
8,322
2,872
537
4,120
14,229
13,855
243
5,815
8,189
30,315
0
L
Khepri
TJizzle380
Khepri
6,992
1,303
332
4,774
12,399
14,396
0
4,129
7,500
42,454
0
L
14,304
1,130
0
1,744
9,319
4,035
364
3,069
5,790
58,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
47,408
434
Minions Killed
540
0
Camps Cleared
0
1,572,928
Distance Traveled
1,759,812
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,961
498
121
7
0
314,215
2
L
Bakasura
7,993
444
89
5
0
281,460
0
W
Ullr
8,743
486
87
5
0
315,055
0
L
Osiris
7,790
433
73
4
0
323,232
3
W
Bakasura
10,417
579
165
9
0
473,962
0
W
Olorun
9,222
512
111
6
0
301,870
3
W
Bellona
10,079
560
132
7
0
344,297
6
W
Ymir
8,947
497
45
3
0
324,628
3
L
Khepri
7,205
400
41
2
0
336,647
3
L
Yu Huang
8,444
469
110
6
0
317,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role