Player Matchup

Gilgamesh
Gilgamesh
Joker139Luis
Gilgamesh
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 44L
1,229 Elo+
Party 1
Apollo
Apollo
MasturbinManolo
Apollo
Level 55
God Stats
9W - 33L
1,249 SR
Queue Stats
102W - 205L
1,339 Elo+
Solo
Anubis
Anubis
ShadeDrakeKing
Anubis
Level 83
God Stats
11W - 6L
1,615 SR
Queue Stats
116W - 147L
1,443 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,337 Elo+

VS

Team Averages
Level 62
1,430 SR
1,532 Elo+
Rama
Rama
Jocobi
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Party 2
Chang'e
Chang'e
PedroLGC
Chang'e
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
stolen3301
Cthulhu
Level 44
God Stats
43W - 56L
1,506 SR
Queue Stats
237W - 415L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joker139Luis
Gilgamesh
15
5 / 10 / 7
12,200
763
13,403
19,874
10,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 8
12,094
756
10,323
17,661
8,117
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 7 / 10
12,013
751
18,913
19,532
12,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jocobi
Rama
17
9 / 8 / 10
13,363
835
17,730
18,084
6,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
PedroLGC
Chang'e
17
11 / 6 / 10
12,887
805
20,658
22,511
9,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
stolen3301
Cthulhu
16
4 / 2 / 17
13,082
818
10,184
21,839
28,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
15
Kills
24
24
Deaths
16
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
Jocobi
Rama
9
8
10
1.75
L
Gilgamesh
Joker139Luis
Gilgamesh
5
10
7
0.85
L
5
7
8
1.29
W
Chang'e
PedroLGC
Chang'e
11
6
10
2.67
L
5
7
10
1.43
W
Cthulhu
stolen3301
Cthulhu
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
48,572
57,067
Taken
62,434
31,077
Mitigated
44,696
7,965
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Jocobi
Rama
17,730
14,562
0
4,037
18,084
6,441
3,000
5,823
12,115
0
47,845
L
Gilgamesh
Joker139Luis
Gilgamesh
13,403
3,644
0
234
19,874
10,467
0
9,851
10,023
0
32,339
L
10,323
6,074
0
50
17,661
8,117
1,036
9,472
8,189
0
28,145
W
Chang'e
PedroLGC
Chang'e
20,658
1,805
4,188
7,757
22,511
9,366
280
7,535
14,816
65,195
0
L
18,913
1,725
0
7,681
19,532
12,493
586
11,682
7,850
53,328
0
W
Cthulhu
stolen3301
Cthulhu
10,184
607
0
1,869
21,839
28,889
48
5,420
16,227
24,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
39,332
142
Minions Killed
160
5
Camps Cleared
7
692,819
Distance Traveled
845,343
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,363
835
55
3
1
261,139
0
L
Gilgamesh
12,200
763
29
2
3
222,134
0
L
Apollo
12,094
756
45
3
0
239,724
0
W
Chang'e
12,887
805
81
5
6
277,521
3
L
Anubis
12,013
751
68
4
2
230,961
1
W
Cthulhu
13,082
818
24
2
0
306,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role