Player Matchup

Bakasura
Bakasura
Bruh316293
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Cubester
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
Equ1NeGh0St
Medusa
Level 103
God Stats
9W - 3L
1,575 SR
Queue Stats
73W - 63L
1,439 Elo+
Solo
Team Averages
Level 56
1,525 SR
1,480 Elo+

VS

Team Averages
Level 58
1,500 SR
1,404 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GroteBaas
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
Odin
Odin
Remur
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruh316293
Bakasura
12
2 / 2 / 10
7,489
749
5,433
8,668
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Cubester
Jormungandr
11
4 / 2 / 10
7,903
790
7,987
8,349
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
13
8 / 0 / 5
8,639
864
12,424
7,152
3,060
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 5 / 0
7,666
767
9,538
14,479
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
GroteBaas
Medusa
9
0 / 6 / 3
6,315
632
7,062
8,936
3,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Remur
Odin
5
0 / 3 / 1
5,463
546
1,338
4,730
1,612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
0
0.8
W
Bakasura
Bruh316293
Bakasura
2
2
10
3.5
W
Jormungandr
Cubester
Jormungandr
4
2
10
4.5
W
Medusa
8
0
5
10.5
L
Medusa
GroteBaas
Medusa
0
6
3
0.25
L
Odin
Remur
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
17,938
24,169
Taken
28,145
13,453
Mitigated
16,078
2,568
Healing
852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,538
2,316
0
482
14,479
11,203
0
4,150
9,762
23,756
0
W
Bakasura
Bruh316293
Bakasura
5,433
3,358
0
1,170
8,668
5,545
953
3,091
5,452
0
8,402
W
Jormungandr
Cubester
Jormungandr
7,987
2,860
0
169
8,349
4,848
0
3,868
4,298
19,755
0
W
Medusa
12,424
7,612
0
1,229
7,152
3,060
658
2,933
4,051
0
43,516
L
Medusa
GroteBaas
Medusa
7,062
2,963
0
370
8,936
3,263
0
2,582
6,214
0
22,630
L
Odin
Remur
Odin
1,338
653
0
0
4,730
1,612
0
1,388
3,074
0
3,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
19,444
112
Minions Killed
70
8
Camps Cleared
2
549,598
Distance Traveled
376,140
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,666
767
33
3
0
163,213
3
W
Bakasura
7,489
749
19
2
2
209,347
2
W
Jormungandr
7,903
790
32
3
1
149,883
0
W
Medusa
8,639
864
61
6
5
190,368
5
L
Medusa
6,315
632
36
4
2
126,217
3
L
Odin
5,463
546
1
0
0
86,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role