Player Matchup

Bellona
Bellona
AltLame
Bellona
Level 18
God Stats
0W - 2L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Gannonstomps
Zeus
Level 29
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
Kekmander
Chiron
Level 53
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,647 SR
1,500 Elo+

VS

Team Averages
Level 109
1,469 SR
1,580 Elo+
Chiron
Chiron
KsBubba
Chiron
Level 70
God Stats
1W - 0L
1,273 SR
Queue Stats
8W - 15L
1,352 Elo+
Solo
Hera
Hera
Kubutomaru
Hera
Level 103
God Stats
8W - 4L
1,549 SR
Queue Stats
39W - 58L
1,823 Elo+
Solo
Gilgamesh
Gilgamesh
Th3 Rephlex
Gilgamesh
Level 154
God Stats
5W - 9L
1,585 SR
Queue Stats
167W - 142L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AltLame
Bellona
15
1 / 7 / 6
10,008
626
5,118
28,565
30,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 6
11,923
745
14,461
18,134
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
Kekmander
Chiron
16
5 / 8 / 4
11,614
726
14,973
19,934
9,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KsBubba
Chiron
18
8 / 5 / 8
12,727
795
21,591
17,392
8,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 12
11,706
732
18,570
11,159
5,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Th3 Rephlex
Gilgamesh
17
7 / 4 / 11
12,124
758
17,432
19,780
19,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
19
19
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
AltLame
Bellona
1
7
6
0.57
L
5
4
6
2
L
Chiron
Kekmander
Chiron
5
8
4
0.88
W
Chiron
KsBubba
Chiron
8
5
8
2.4
W
4
3
12
3.33
W
Gilgamesh
Th3 Rephlex
Gilgamesh
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
57,593
66,633
Taken
48,331
49,525
Mitigated
33,160
10,658
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AltLame
Bellona
5,118
974
0
4,877
28,565
30,859
290
8,756
19,809
0
19,293
L
14,461
2,527
266
2,405
18,134
9,339
0
4,680
13,454
43,021
0
L
Chiron
Kekmander
Chiron
14,973
5,170
1,014
2,096
19,934
9,327
1,304
5,442
14,491
0
44,433
W
Chiron
KsBubba
Chiron
21,591
7,305
461
3,753
17,392
8,550
593
6,002
11,315
0
63,861
W
18,570
4,896
204
2,076
11,159
5,314
724
2,869
8,290
58,044
0
W
Gilgamesh
Th3 Rephlex
Gilgamesh
17,432
6,313
0
1,657
19,780
19,296
1,113
6,469
13,311
0
41,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
36,557
145
Minions Killed
199
3
Camps Cleared
10
750,991
Distance Traveled
802,601
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,008
626
27
2
0
281,975
1
L
Zeus
11,923
745
65
4
2
225,195
0
L
Chiron
11,614
726
53
3
1
243,821
0
W
Chiron
12,727
795
72
5
3
275,961
1
W
Hera
11,706
732
82
5
4
266,781
2
W
Gilgamesh
12,124
758
45
3
3
259,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role