Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Bigos98
Athena
Level 43
God Stats
2W - 0L
1,693 SR
Queue Stats
51W - 55L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
Frikkels16
Zhong Kui
Level 102
God Stats
3W - 6L
1,173 SR
Queue Stats
508W - 564L
1,431 Elo+
Party 4
Bakasura
Bakasura
NavyFLG
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,398 Elo+
Party 1
Hercules
Hercules
XxXShadowReaper
Hercules
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
275W - 316L
1,418 Elo+
Party 4
Team Averages
Level 53
1,473 SR
1,435 Elo+

VS

Team Averages
Level 42
1,535 SR
1,409 Elo+
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Bigbox
Apollo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 86L
1,333 Elo+
Party 3
Ymir
Ymir
Royis
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Sarsori
Nu Wa
Level 46
God Stats
1W - 3L
1,414 SR
Queue Stats
50W - 62L
1,455 Elo+
Solo
Bellona
Bellona
witch6
Bellona
Level 5
God Stats
7W - 4L
1,761 SR
Queue Stats
30W - 36L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 1 / 6
11,018
580
22,137
16,568
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Bigos98
Athena
15
3 / 1 / 13
10,093
531
7,904
17,163
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Frikkels16
Zhong Kui
18
4 / 2 / 3
11,133
586
10,473
13,609
10,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NavyFLG
Bakasura
15
3 / 8 / 0
9,156
482
6,225
19,115
8,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
15
1 / 1 / 2
9,557
503
5,780
15,431
18,101
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 3 / 3
9,444
497
9,543
16,257
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Bigbox
Apollo
9
1 / 8 / 3
6,860
361
6,156
13,905
3,898
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Royis
Ymir
10
1 / 4 / 0
7,386
389
5,214
15,633
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Sarsori
Nu Wa
16
3 / 2 / 3
9,707
511
14,462
10,847
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
witch6
Bellona
13
1 / 3 / 2
8,053
424
6,453
14,046
10,491
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
13
13
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
6
12
L
Thanatos
 
Thanatos
7
3
3
2.83
L
Apollo
Bigbox
Apollo
1
8
3
0.31
W
Athena
Bigos98
Athena
3
1
13
9.5
W
Zhong Kui
Frikkels16
Zhong Kui
4
2
3
2.75
W
Bakasura
NavyFLG
Bakasura
3
8
0
0.38
L
Ymir
Royis
Ymir
1
4
0
0.25
L
Nu Wa
Sarsori
Nu Wa
3
2
3
2.25
W
Hercules
1
1
2
2
L
Bellona
witch6
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
41,828
81,886
Taken
70,688
61,874
Mitigated
33,534
26,260
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,137
14,383
0
9,672
16,568
7,745
3,369
5,813
10,567
0
116,441
L
Thanatos
 
Thanatos
9,543
3,648
0
15,431
16,257
6,452
275
4,202
11,950
0
65,655
L
Apollo
Bigbox
Apollo
6,156
4,291
0
1,674
13,905
3,898
28
3,664
10,241
0
26,660
W
Athena
Bigos98
Athena
7,904
3,109
0
2,958
17,163
17,488
538
6,322
10,531
30,077
0
W
Zhong Kui
Frikkels16
Zhong Kui
10,473
792
0
6,613
13,609
10,358
1,104
5,223
8,386
96,695
0
W
Bakasura
NavyFLG
Bakasura
6,225
4,437
0
3,057
19,115
8,182
744
1,463
17,652
0
62,761
L
Ymir
Royis
Ymir
5,214
1,204
0
1,709
15,633
8,786
0
4,171
11,462
21,695
0
L
Nu Wa
Sarsori
Nu Wa
14,462
4,547
71
2,070
10,847
3,907
396
5,316
5,506
91,905
0
W
Hercules
5,780
1,458
0
3,960
15,431
18,101
0
855
14,576
0
59,535
L
Bellona
witch6
Bellona
6,453
2,684
0
1,981
14,046
10,491
0
1,024
12,050
0
41,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
41,450
598
Minions Killed
406
0
Camps Cleared
0
1,736,617
Distance Traveled
1,604,668
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,018
580
184
10
0
295,626
3
L
Thanatos
9,444
497
112
6
0
360,191
2
L
Apollo
6,860
361
42
2
0
276,876
3
W
Athena
10,093
531
31
2
0
366,049
2
W
Zhong Kui
11,133
586
172
9
0
325,126
2
W
Bakasura
9,156
482
109
6
0
378,187
3
L
Ymir
7,386
389
36
2
0
277,519
4
L
Nu Wa
9,707
511
138
7
0
336,163
4
W
Hercules
9,557
503
102
5
0
371,629
0
L
Bellona
8,053
424
78
4
0
353,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role