Player Matchup

Aphrodite
Aphrodite
Gold II
En3gi Gaming
Aphrodite
Gold II
Level 122
God Stats
2W - 0L
1,737 SR
Queue Stats
239W - 233L
1,531 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
FizzyCobra499
Zhong Kui
Gold III
Level 110
God Stats
15W - 12L
1,650 SR
Queue Stats
42W - 37L
1,703 MMR
Party 2
Da Ji
Da Ji
Gold III
ItsYourBoyLeroy
Da Ji
Gold III
Level 106
God Stats
2W - 0L
1,796 SR
Queue Stats
109W - 110L
1,591 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
TheyCallmeDomy
Ah Muzen Cab
Gold IV
Level 121
God Stats
18W - 12L
1,686 SR
Queue Stats
67W - 74L
1,505 MMR
Party 2
Apollo
Apollo
Gold II
alllooo677
Apollo
Gold II
Level 148
God Stats
22W - 10L
1,743 SR
Queue Stats
239W - 235L
1,483 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,722 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,502 SR
1,557 MMR
Fenrir
Fenrir
Gold II
ISpI Robbed
Fenrir
Gold II
Level 125
God Stats
0W - 2L
1,291 SR
Queue Stats
80W - 74L
1,406 MMR
Party 3
Yu Huang
Yu Huang
Bronze IV
KillaBeat1
Yu Huang
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,451 MMR
Solo
Geb
Geb
Silver I
NewPhone_WhoDis0
Geb
Silver I
Level 103
God Stats
1W - 3L
1,354 SR
Queue Stats
56W - 54L
1,483 MMR
Party 4
Gilgamesh
Gilgamesh
Gold II
ROliveira13773
Gilgamesh
Gold II
Level 103
God Stats
9W - 6L
1,666 SR
Queue Stats
518W - 518L
1,682 MMR
Party 4
Ra
Ra
Platinum III
UwuArturo
Ra
Platinum III
Level 118
God Stats
0W - 1L
1,696 SR
Queue Stats
40W - 34L
1,764 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
En3gi Gaming
Aphrodite
10
1 / 0 / 3
6,686
608
2,878
4,508
2,273
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FizzyCobra499
Zhong Kui
12
3 / 2 / 0
6,976
634
5,055
6,870
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 2
5,685
517
2,435
7,342
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
TheyCallmeDomy
Ah Muzen Cab
12
4 / 0 / 3
7,602
691
9,308
5,824
3,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
alllooo677
Apollo
10
3 / 0 / 2
6,284
571
6,736
6,996
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaFreyaMercury

VS

Bans
AtlasKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 1
5,867
533
2,414
7,247
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
KillaBeat1
Yu Huang
7
0 / 5 / 0
4,427
402
1,578
6,853
1,793
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
4,543
413
3,347
9,471
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ROliveira13773
Gilgamesh
9
0 / 4 / 0
5,119
465
2,935
8,404
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,034
549
3,996
6,419
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
En3gi Gaming
Aphrodite
1
0
3
2.5
W
Zhong Kui
FizzyCobra499
Zhong Kui
3
2
0
1.5
L
Fenrir
2
1
1
2.5
W
1
1
2
2
L
Yu Huang
KillaBeat1
Yu Huang
0
5
0
0
L
0
1
0
0
L
Gilgamesh
ROliveira13773
Gilgamesh
0
4
0
0
W
Ah Muzen Cab
TheyCallmeDomy
Ah Muzen Cab
4
0
3
5.5
L
1
2
0
0.5
W
Apollo
alllooo677
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
14,270
31,540
Taken
38,394
15,550
Mitigated
15,534
16,981
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
En3gi Gaming
Aphrodite
2,878
922
2,630
3,934
4,508
2,273
0
1,448
3,060
23,922
0
W
Zhong Kui
FizzyCobra499
Zhong Kui
5,055
436
0
2,519
6,870
5,178
294
3,369
3,501
49,229
0
L
Fenrir
2,414
381
0
3,545
7,247
2,897
0
593
6,654
0
36,199
W
2,435
417
0
3,422
7,342
2,468
0
1,252
6,090
0
22,985
L
Yu Huang
KillaBeat1
Yu Huang
1,578
142
0
120
6,853
1,793
0
1,159
5,694
17,135
0
L
3,347
375
114
3,039
9,471
4,665
0
3,104
6,367
12,107
0
L
Gilgamesh
ROliveira13773
Gilgamesh
2,935
958
0
2,965
8,404
3,446
0
0
8,404
0
27,174
W
Ah Muzen Cab
TheyCallmeDomy
Ah Muzen Cab
9,308
2,373
0
2,976
5,824
3,191
1,620
558
5,266
0
56,015
L
3,996
721
172
1,568
6,419
2,733
0
3,077
3,342
49,553
0
W
Apollo
alllooo677
Apollo
6,736
4,446
0
1,500
6,996
2,440
656
2,294
4,702
0
42,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
25,990
334
Minions Killed
271
0
Camps Cleared
0
1,060,802
Distance Traveled
1,087,657
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,686
608
30
3
0
209,599
0
W
Zhong Kui
6,976
634
96
9
0
187,207
2
L
Fenrir
5,867
533
77
7
0
234,059
2
W
Da Ji
5,685
517
45
4
0
240,310
4
L
Yu Huang
4,427
402
25
2
0
208,557
1
L
Geb
4,543
413
14
1
0
227,423
3
L
Gilgamesh
5,119
465
67
6
0
211,935
1
W
Ah Muzen Cab
7,602
691
93
8
0
208,621
1
L
Ra
6,034
549
88
8
0
205,683
4
W
Apollo
6,284
571
70
6
0
215,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role