Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
AreUnew
Vulcan
Level 109
God Stats
7W - 8L
1,524 SR
Queue Stats
117W - 106L
1,547 Elo+
Party 3
Bakasura
Bakasura
MasterDc1000
Bakasura
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 166L
1,530 Elo+
Party 3
Chernobog
Chernobog
Stage3Diabetes
Chernobog
Level 141
God Stats
19W - 15L
1,619 SR
Queue Stats
49W - 42L
1,580 Elo+
Party 1
Thor
Thor
YOURSELF69
Thor
Level 133
God Stats
12W - 8L
1,654 SR
Queue Stats
237W - 252L
1,580 Elo+
Party 1
Team Averages
Level 138
1,559 SR
1,547 Elo+

VS

Team Averages
Level 138
1,435 SR
1,582 Elo+
Awilix
Awilix
CptFingerBang
Awilix
Level 121
God Stats
3W - 1L
1,414 SR
Queue Stats
87W - 68L
1,657 Elo+
Party 2
Sobek
Sobek
HerBrother
Sobek
Level 141
God Stats
1W - 1L
1,240 SR
Queue Stats
85W - 74L
1,546 Elo+
Solo
Poseidon
Poseidon
NormalFerret39
Poseidon
Level 138
God Stats
5W - 6L
1,392 SR
Queue Stats
124W - 108L
1,588 Elo+
Party 2
Zhong Kui
Zhong Kui
TommZe
Zhong Kui
Level 160
God Stats
1W - 2L
1,533 SR
Queue Stats
234W - 220L
1,602 Elo+
Party 2
Neith
Neith
Waldorph
Neith
Level 128
God Stats
2W - 7L
1,596 SR
Queue Stats
58W - 61L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 3 / 0
4,521
565
1,854
7,010
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
AreUnew
Vulcan
9
1 / 1 / 1
4,854
607
3,710
3,114
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
MasterDc1000
Bakasura
8
0 / 2 / 2
4,380
548
2,359
7,108
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Stage3Diabetes
Chernobog
1
0 / 0 / 0
3,123
390
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 1
4,890
611
3,137
5,794
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,442
680
3,743
5,551
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
0 / 1 / 3
4,840
605
1,677
6,429
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
9
1 / 1 / 1
5,026
628
2,412
2,879
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TommZe
Zhong Kui
11
3 / 0 / 4
6,266
783
5,745
4,361
2,965
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Waldorph
Neith
8
0 / 1 / 2
4,723
590
1,134
3,204
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Vulcan
AreUnew
Vulcan
1
1
1
1.5
W
3
0
3
4.5
W
Sobek
0
1
3
1.5
L
Bakasura
MasterDc1000
Bakasura
0
2
2
0.5
W
Poseidon
1
1
1
1.5
L
Chernobog
Stage3Diabetes
Chernobog
0
0
0
0
W
Zhong Kui
TommZe
Zhong Kui
3
0
4
5
W
Neith
Waldorph
Neith
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,060
Damage
14,711
23,026
Taken
22,424
9,993
Mitigated
11,579
6,955
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,854
540
0
3,176
7,010
2,666
0
3,740
3,270
24,553
0
L
Vulcan
AreUnew
Vulcan
3,710
1,223
0
340
3,114
1,398
0
2,310
804
34,267
0
W
3,743
1,810
0
2,298
5,551
1,912
0
1,178
4,348
0
24,874
W
Sobek
1,677
424
0
2,578
6,429
4,379
0
1,092
5,337
14,351
0
L
Bakasura
MasterDc1000
Bakasura
2,359
1,849
0
1,567
7,108
2,804
0
2,046
5,062
0
18,205
W
Poseidon
2,412
394
0
1,254
2,879
937
0
1,380
1,334
38,453
0
L
Chernobog
Stage3Diabetes
Chernobog
0
0
0
0
0
0
0
0
0
0
244
W
Zhong Kui
TommZe
Zhong Kui
5,745
1,083
0
2,289
4,361
2,965
53
1,914
2,172
40,139
0
W
Neith
Waldorph
Neith
1,134
358
0
948
3,204
1,386
0
0
3,204
0
30,503
L
3,137
790
0
1,872
5,794
3,125
0
1,738
4,056
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
26,297
210
Minions Killed
265
0
Camps Cleared
0
687,721
Distance Traveled
812,563
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,521
565
50
6
0
163,444
0
L
Vulcan
4,854
607
73
9
0
180,784
4
W
Awilix
5,442
680
58
7
0
185,208
1
W
Sobek
4,840
605
16
2
0
171,541
5
L
Bakasura
4,380
548
54
7
0
188,935
4
W
Poseidon
5,026
628
71
9
0
159,161
3
L
Chernobog
3,123
390
1
0
0
12,038
0
W
Zhong Kui
6,266
783
65
8
0
161,184
0
W
Neith
4,723
590
55
7
0
135,469
0
L
Thor
4,890
611
32
4
0
142,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role