Player Matchup

Hel
Hel
GKeryan
Hel
Level 29
God Stats
0W - 2L
1,136 SR
Queue Stats
40W - 44L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
HFH JACKY
Danzaburou
Level 56
God Stats
0W - 2L
1,267 SR
Queue Stats
68W - 86L
1,396 Elo+
Solo
Ymir
Ymir
Ochoxe
Ymir
Level 69
God Stats
6W - 4L
1,593 SR
Queue Stats
118W - 128L
1,359 Elo+
Party 3
Scylla
Scylla
akak_83
Scylla
Level 45
God Stats
14W - 16L
1,232 SR
Queue Stats
382W - 446L
1,360 Elo+
Party 2
Ao Kuang
Ao Kuang
ibrahimkill640
Ao Kuang
Level 83
God Stats
13W - 7L
1,510 SR
Queue Stats
628W - 724L
1,400 Elo+
Party 2
Team Averages
Level 56
1,347 SR
1,376 Elo+

VS

Team Averages
Level 86
1,564 SR
1,344 Elo+
Cthulhu
Cthulhu
Aykiss
Cthulhu
Level 57
God Stats
3W - 2L
1,472 SR
Queue Stats
8W - 24L
1,194 Elo+
Party 1
Freya
Freya
Carlitrus84
Freya
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 323L
1,277 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Godja8888
Ah Muzen Cab
Level 121
God Stats
5W - 4L
1,572 SR
Queue Stats
94W - 92L
1,415 Elo+
Party 1
Sol
Sol
JustEkro
Sol
Level 102
God Stats
7W - 5L
1,806 SR
Queue Stats
217W - 264L
1,389 Elo+
Solo
Loki
Loki
barfan0
Loki
Level 106
God Stats
3W - 3L
1,468 SR
Queue Stats
68W - 79L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 7 / 2
9,201
400
3,478
16,166
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
HFH JACKY
Danzaburou
16
4 / 5 / 1
10,496
456
12,792
21,143
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Ochoxe
Ymir
18
3 / 4 / 6
11,655
507
14,613
18,986
12,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
akak_83
Scylla
15
1 / 3 / 4
9,295
404
6,774
12,447
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
4 / 2 / 1
10,769
468
11,617
26,441
11,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aykiss
Cthulhu
16
3 / 1 / 9
11,296
491
11,659
17,751
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 7 / 3
11,647
506
9,108
18,458
7,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Godja8888
Ah Muzen Cab
19
2 / 1 / 11
12,364
538
16,280
11,061
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 2
14,371
625
19,014
18,967
9,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
barfan0
Loki
19
11 / 1 / 2
13,007
566
15,548
18,392
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
21
21
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aykiss
Cthulhu
3
1
9
7.5
W
1
7
3
0.36
L
Hel
0
7
2
0.14
W
Ah Muzen Cab
Godja8888
Ah Muzen Cab
2
1
11
7.5
L
Danzaburou
HFH JACKY
Danzaburou
4
5
1
0.9
W
4
2
2
2.5
L
Ymir
Ochoxe
Ymir
3
4
6
1.5
L
Scylla
akak_83
Scylla
1
3
4
1
W
Loki
barfan0
Loki
11
1
2
12
L
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,274
Damage
71,609
95,183
Taken
84,629
50,020
Mitigated
52,438
25,136
Healing
34,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aykiss
Cthulhu
11,659
385
636
2,100
17,751
21,231
60
7,543
10,059
32,913
0
W
9,108
3,429
0
6,595
18,458
7,768
486
11,037
7,105
80,274
0
L
Hel
3,478
902
5,256
4,671
16,166
12,483
417
7,515
8,585
40,043
0
W
Ah Muzen Cab
Godja8888
Ah Muzen Cab
16,280
5,727
566
5,479
11,061
5,551
1,919
2,981
8,064
0
123,228
L
Danzaburou
HFH JACKY
Danzaburou
12,792
6,458
0
4,671
21,143
9,402
2,380
9,229
11,888
0
74,276
W
19,014
4,533
0
13,365
18,967
9,338
3,537
8,339
10,487
165,592
0
L
Ymir
Ochoxe
Ymir
14,613
2,961
0
2,415
18,986
12,209
211
9,688
8,917
90,265
0
L
Scylla
akak_83
Scylla
6,774
479
0
250
12,447
4,704
130
5,897
6,510
52,437
0
W
Loki
barfan0
Loki
15,548
5,077
0
5,281
18,392
8,550
1,625
6,676
11,481
0
83,671
L
Ao Kuang
11,617
4,305
0
7,873
26,441
11,222
549
6,862
19,502
91,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
62,685
568
Minions Killed
708
0
Camps Cleared
0
2,067,114
Distance Traveled
2,218,282
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,296
491
34
1
0
439,583
1
W
Freya
11,647
506
147
6
0
372,688
2
L
Hel
9,201
400
83
4
0
392,414
3
W
Ah Muzen Cab
12,364
538
178
8
0
448,433
3
L
Danzaburou
10,496
456
119
5
0
391,849
1
W
Sol
14,371
625
231
10
0
430,928
1
L
Ymir
11,655
507
153
7
0
409,335
0
L
Scylla
9,295
404
90
4
0
419,090
1
W
Loki
13,007
566
118
5
0
526,650
4
L
Ao Kuang
10,769
468
123
5
0
454,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role