Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IX-IGERM4NY-XI
Nu Wa
Level 75
God Stats
1W - 4L
1,519 SR
Queue Stats
50W - 61L
1,383 Elo+
Solo
Hel
Hel
Im a female4371
Hel
Level 63
God Stats
2W - 8L
1,274 SR
Queue Stats
177W - 193L
1,410 Elo+
Solo
Heimdallr
Heimdallr
TheSaltyWriter
Heimdallr
Level 98
God Stats
2W - 1L
1,790 SR
Queue Stats
57W - 65L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
YellaBoiDaBest21
Gilgamesh
Level 121
God Stats
0W - 1L
1,468 SR
Queue Stats
92W - 92L
1,452 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,427 Elo+

VS

Team Averages
Level 64
1,461 SR
1,405 Elo+
Skadi
Skadi
HM1-Monique
Skadi
Level 88
God Stats
2W - 2L
1,474 SR
Queue Stats
101W - 151L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
PaulBreadman
Cabrakan
Level 18
God Stats
15W - 6L
1,430 SR
Queue Stats
23W - 22L
1,394 Elo+
Party 1
Horus
Horus
RexTh3Rhino
Horus
Level 60
God Stats
12W - 4L
1,337 SR
Queue Stats
29W - 24L
1,394 Elo+
Party 1
Ravana
Ravana
moo4
Ravana
Level 120
God Stats
3W - 0L
1,818 SR
Queue Stats
92W - 149L
1,419 Elo+
Party 2
Discordia
Discordia
xHxSARUMANxHx
Discordia
Level 32
God Stats
1W - 0L
1,244 SR
Queue Stats
18W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 5 / 2
9,824
982
10,074
14,045
6,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 3
9,985
999
12,530
7,649
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 4
10,021
1,002
9,369
12,412
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheSaltyWriter
Heimdallr
15
0 / 3 / 5
9,424
942
10,352
10,880
5,130
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
15
1 / 5 / 3
9,374
937
6,730
16,716
17,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

209

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
11,318
1,132
14,769
11,989
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
PaulBreadman
Cabrakan
16
1 / 1 / 14
9,881
988
13,773
12,190
13,465
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 9
10,183
1,018
5,370
13,719
17,880
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
moo4
Ravana
16
3 / 2 / 9
10,866
1,087
8,160
9,422
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
xHxSARUMANxHx
Discordia
16
4 / 1 / 10
11,232
1,123
13,008
6,136
3,035
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
5
Kills
18
18
Deaths
5
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
2
0.6
W
7
1
9
11.5
L
1
1
3
2.5
L
1
4
4
0.75
W
Cabrakan
PaulBreadman
Cabrakan
1
1
14
8
W
3
0
9
7.5
L
Heimdallr
TheSaltyWriter
Heimdallr
0
3
5
0.83
L
Gilgamesh
1
5
3
0.5
W
Ravana
moo4
Ravana
3
2
9
3.75
W
Discordia
xHxSARUMANxHx
Discordia
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
55,080
61,702
Taken
53,456
38,391
Mitigated
47,594
5,434
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,074
2,126
0
266
14,045
6,124
0
6,176
7,333
0
23,978
W
14,769
9,347
0
1,011
11,989
6,545
0
4,866
7,013
0
32,635
L
12,530
2,670
0
1,177
7,649
3,137
0
4,896
2,753
38,497
0
L
9,369
1,429
1,056
2,080
12,412
6,873
0
5,358
7,054
23,669
0
W
Cabrakan
PaulBreadman
Cabrakan
13,773
1,503
0
212
12,190
13,465
0
5,091
6,786
29,522
0
W
5,370
1,971
1,667
2,659
13,719
17,880
0
5,549
7,784
0
12,539
L
Heimdallr
TheSaltyWriter
Heimdallr
10,352
5,904
0
374
10,880
5,130
0
3,178
7,702
0
23,191
L
Gilgamesh
6,730
1,797
0
481
16,716
17,127
0
7,173
9,543
0
11,493
W
Ravana
moo4
Ravana
8,160
2,454
387
2,688
9,422
6,669
0
3,314
5,789
0
32,660
W
Discordia
xHxSARUMANxHx
Discordia
13,008
1,106
510
692
6,136
3,035
0
2,289
3,650
40,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
53,480
155
Minions Killed
194
4
Camps Cleared
12
871,611
Distance Traveled
1,086,507
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,824
982
28
3
0
197,270
0
W
Skadi
11,318
1,132
46
5
2
241,223
0
L
Nu Wa
9,985
999
51
5
2
188,111
3
L
Hel
10,021
1,002
43
4
0
149,089
0
W
Cabrakan
9,881
988
32
3
1
187,526
0
W
Horus
10,183
1,018
11
1
1
265,106
0
L
Heimdallr
9,424
942
21
2
2
179,033
0
L
Gilgamesh
9,374
937
12
1
0
158,108
0
W
Ravana
10,866
1,087
43
4
6
194,992
1
W
Discordia
11,232
1,123
62
6
2
197,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role