Player Matchup

Cupid
Cupid
BIG cheese125
Cupid
Level 58
God Stats
5W - 1L
1,577 SR
Queue Stats
92W - 87L
1,470 Elo+
Party 2
Nemesis
Nemesis
ICONxTHAxWIZx
Nemesis
Level 160
God Stats
5W - 3L
1,628 SR
Queue Stats
142W - 145L
1,540 Elo+
Solo
Ymir
Ymir
RADIANT8804
Ymir
Level 127
God Stats
1W - 2L
1,632 SR
Queue Stats
195W - 153L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
aHungryHobo
Cthulhu
Level 103
God Stats
1W - 1L
1,342 SR
Queue Stats
136W - 139L
1,501 Elo+
Solo
Janus
Janus
xXHorsyrblXx
Janus
Level 122
God Stats
4W - 6L
1,369 SR
Queue Stats
193W - 203L
1,580 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,518 Elo+

VS

Team Averages
Level 146
1,528 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LongBeachRocky
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 81L
1,609 Elo+
Party 1
Thor
Thor
Selfishhh
Thor
Level 158
God Stats
0W - 1L
1,553 SR
Queue Stats
95W - 98L
1,511 Elo+
Solo
Bellona
Bellona
VoidKindness
Bellona
Level 148
God Stats
46W - 40L
1,586 SR
Queue Stats
231W - 225L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
blooddragon7515
Danzaburou
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,119
437
3,302
6,580
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
14
7 / 0 / 1
8,411
601
7,782
9,265
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 3
7,656
547
9,475
11,177
7,215
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
aHungryHobo
Cthulhu
11
0 / 1 / 1
6,948
496
5,156
7,165
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 1
7,582
542
6,220
4,999
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
6,780
484
5,534
12,797
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,281
449
3,118
10,205
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
11
2 / 5 / 1
6,505
465
4,567
11,799
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
VoidKindness
Bellona
12
0 / 2 / 0
6,920
494
5,915
12,160
10,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
blooddragon7515
Danzaburou
11
0 / 0 / 1
6,146
439
4,280
7,223
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
W
0
2
1
0.25
W
Nemesis
7
0
1
7.5
L
1
2
0
0.5
W
1
0
3
2.5
L
Thor
2
5
1
0.5
L
Bellona
VoidKindness
Bellona
0
2
0
0
W
Cthulhu
aHungryHobo
Cthulhu
0
1
1
0.5
L
Danzaburou
blooddragon7515
Danzaburou
0
0
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
23,414
39,186
Taken
54,184
20,127
Mitigated
28,493
14,862
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,534
650
435
5,125
12,797
4,949
0
4,025
8,552
57,185
0
W
3,302
1,609
907
1,625
6,580
2,624
1,166
2,277
4,303
0
34,553
W
Nemesis
7,782
3,650
0
1,779
9,265
3,703
0
1,382
7,883
0
60,480
L
3,118
663
2,709
2,800
10,205
5,497
0
3,308
6,825
15,855
0
W
9,475
2,629
0
6,109
11,177
7,215
541
516
10,661
56,504
0
L
Thor
4,567
2,112
0
3,270
11,799
4,651
25
4,253
7,360
0
46,190
L
Bellona
VoidKindness
Bellona
5,915
2,241
0
2,205
12,160
10,774
572
6,394
5,766
0
50,444
W
Cthulhu
aHungryHobo
Cthulhu
5,156
592
492
3,350
7,165
4,723
0
1,454
5,711
33,415
0
L
Danzaburou
blooddragon7515
Danzaburou
4,280
1,860
0
1,846
7,223
2,622
0
2,393
4,830
0
38,844
W
6,220
667
0
600
4,999
1,862
0
3,023
1,976
49,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
32,632
392
Minions Killed
371
0
Camps Cleared
0
1,373,753
Distance Traveled
1,314,109
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,780
484
100
7
0
286,202
3
W
Cupid
6,119
437
70
5
0
261,743
0
W
Nemesis
8,411
601
93
7
0
320,756
4
L
Artio
6,281
449
22
2
0
268,757
4
W
Ymir
7,656
547
83
6
0
232,230
0
L
Thor
6,505
465
74
5
0
250,817
2
L
Bellona
6,920
494
103
7
0
250,776
3
W
Cthulhu
6,948
496
37
3
0
302,124
5
L
Danzaburou
6,146
439
72
5
0
257,557
1
W
Janus
7,582
542
109
8
0
256,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role