Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GooseFoot
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,764 Elo+
Party 1
Artio
Artio
TheRealCuffy
Artio
Level 138
God Stats
46W - 13L
1,717 SR
Queue Stats
340W - 243L
1,644 Elo+
Party 1
Team Averages
Level 136
1,572 SR
1,636 Elo+

VS

Team Averages
Level 143
1,644 SR
1,600 Elo+
Amaterasu
Amaterasu
NardoTooWicked
Amaterasu
Level 131
God Stats
0W - 1L
1,728 SR
Queue Stats
65W - 61L
1,591 Elo+
Party 2
Cupid
Cupid
Prxset
Cupid
Level 154
God Stats
1W - 2L
1,664 SR
Queue Stats
96W - 95L
1,602 Elo+
Party 2
Persephone
Persephone
Severd48
Persephone
Level 143
God Stats
1W - 6L
1,540 SR
Queue Stats
218W - 221L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 4
7,147
715
8,556
7,297
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
GooseFoot
He Bo
11
4 / 4 / 3
7,421
742
7,480
8,724
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 7
6,876
688
6,179
14,948
8,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NardoTooWicked
Amaterasu
11
2 / 2 / 1
7,389
739
6,157
9,374
7,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Prxset
Cupid
11
2 / 2 / 3
7,011
701
8,950
8,954
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Severd48
Persephone
11
1 / 2 / 4
7,113
711
6,609
7,102
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
5
5
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
W
He Bo
GooseFoot
He Bo
4
4
3
1.38
L
Amaterasu
NardoTooWicked
Amaterasu
2
2
1
1.25
L
Cupid
Prxset
Cupid
2
2
3
1.75
L
Persephone
Severd48
Persephone
1
2
4
1.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
21,716
30,969
Taken
25,430
17,333
Mitigated
14,206
9,109
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,556
2,832
0
1,391
7,297
5,275
94
1,901
5,396
0
27,146
W
He Bo
GooseFoot
He Bo
7,480
104
0
500
8,724
3,275
306
2,049
6,675
20,911
0
L
Amaterasu
NardoTooWicked
Amaterasu
6,157
3,243
528
1,394
9,374
7,656
0
3,987
5,387
0
15,315
L
Cupid
Prxset
Cupid
8,950
5,428
413
1,908
8,954
3,741
0
6,439
2,515
0
23,500
L
Persephone
Severd48
Persephone
6,609
1,181
0
1,726
7,102
2,809
0
3,480
3,620
26,741
0
W
6,179
575
1,059
6,159
14,948
8,783
175
3,217
11,731
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
21,513
100
Minions Killed
111
5
Camps Cleared
4
554,991
Distance Traveled
533,341
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,147
715
45
5
2
186,056
1
W
He Bo
7,421
742
34
3
3
162,560
3
L
Amaterasu
7,389
739
21
2
0
197,168
2
L
Cupid
7,011
701
40
4
1
173,489
4
L
Persephone
7,113
711
50
5
3
162,684
2
W
Artio
6,876
688
21
2
0
206,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role