Player Matchup

The Morrigan
The Morrigan
AggiB
The Morrigan
Level 126
God Stats
2W - 1L
1,698 SR
Queue Stats
84W - 63L
1,606 Elo+
Party 1
Fenrir
Fenrir
GuineaQuek
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 31L
1,651 Elo+
Party 1
Agni
Agni
H4rdc0ra
Agni
Level 128
God Stats
5W - 2L
1,572 SR
Queue Stats
262W - 259L
1,485 Elo+
Solo
Yemoja
Yemoja
HerrWinklaaa
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,655 Elo+
Party 1
Thanatos
Thanatos
skiper_masta
Thanatos
Level 85
God Stats
14W - 17L
1,446 SR
Queue Stats
683W - 705L
1,401 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,560 Elo+

VS

Team Averages
Level 114
1,517 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BadPac
Yemoja
Level 145
God Stats
5W - 3L
1,583 SR
Queue Stats
359W - 412L
1,425 Elo+
Party 3
Chronos
Chronos
Fearfulumas06
Chronos
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 49L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
SaltyNoodle96
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AggiB
The Morrigan
19
6 / 7 / 9
12,549
697
30,931
17,666
9,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GuineaQuek
Fenrir
20
7 / 2 / 10
13,056
725
20,653
24,816
22,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
20
3 / 7 / 10
11,993
666
25,174
18,515
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
19
1 / 2 / 14
11,029
613
7,299
15,910
15,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
skiper_masta
Thanatos
17
3 / 5 / 11
10,944
608
12,520
15,249
9,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 5 / 10
12,574
699
17,386
22,909
16,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
 
Camazotz
19
8 / 3 / 9
11,802
656
18,048
25,362
14,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
BadPac
Yemoja
19
0 / 2 / 18
11,740
652
8,569
18,713
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
18
1 / 5 / 12
10,465
581
9,827
18,359
11,007
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
19
3 / 5 / 11
12,588
699
17,186
26,080
36,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
20
Kills
23
23
Deaths
20
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
5
10
3.2
L
Camazotz
 
Camazotz
8
3
9
4.17
W
The Morrigan
AggiB
The Morrigan
6
7
9
1.5
L
Yemoja
BadPac
Yemoja
0
2
18
4.5
L
Chronos
1
5
12
1.4
W
Fenrir
GuineaQuek
Fenrir
7
2
10
6
W
Agni
3
7
10
1.14
W
Yemoja
1
2
14
4
L
Cthulhu
3
5
11
1.7
W
Thanatos
skiper_masta
Thanatos
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,577
Damage
71,016
92,156
Taken
111,423
66,654
Mitigated
105,125
50,459
Healing
45,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,386
3,931
3,064
4,876
22,909
16,271
115
10,660
11,923
0
25,344
L
Camazotz
 
Camazotz
18,048
3,497
2,212
11,318
25,362
14,862
208
13,239
11,881
0
36,157
W
The Morrigan
AggiB
The Morrigan
30,931
4,046
796
2,819
17,666
9,832
1,791
7,558
9,940
48,989
5,251
L
Yemoja
BadPac
Yemoja
8,569
2,183
14,724
4,795
18,713
26,202
334
10,095
8,357
19,258
0
L
Chronos
9,827
2,997
758
633
18,359
11,007
2,264
9,404
8,699
31,148
0
W
Fenrir
GuineaQuek
Fenrir
20,653
4,442
1,268
10,752
24,816
22,459
2,665
8,538
16,278
0
37,488
W
Agni
25,174
1,775
2,680
2,872
18,515
9,838
1,175
6,863
11,652
54,876
0
W
Yemoja
7,299
2,358
16,004
5,930
15,910
15,033
1,439
6,209
9,701
17,418
0
L
Cthulhu
17,186
446
2,015
1,326
26,080
36,783
396
14,726
11,182
54,674
0
W
Thanatos
skiper_masta
Thanatos
12,520
2,400
1,281
6,057
15,249
9,492
945
6,414
8,835
0
19,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
59,169
172
Minions Killed
184
0
Camps Cleared
0
1,507,509
Distance Traveled
1,507,010
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,574
699
18
1
0
333,615
1
L
Camazotz
11,802
656
45
3
0
335,856
0
W
The Morrigan
12,549
697
43
2
0
273,894
1
L
Yemoja
11,740
652
17
1
0
263,700
0
L
Chronos
10,465
581
45
3
0
264,788
4
W
Fenrir
13,056
725
40
2
0
339,584
0
W
Agni
11,993
666
54
3
0
280,593
3
W
Yemoja
11,029
613
20
1
0
279,564
0
L
Cthulhu
12,588
699
59
3
0
309,051
1
W
Thanatos
10,944
608
15
1
0
333,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role