Player Matchup

Chronos
Chronos
KillasaurusTexx
Chronos
Level 159
God Stats
6W - 2L
1,681 SR
Queue Stats
329W - 473L
1,326 Elo+
Solo
Guan Yu
Guan Yu
RETROFIRE97
Guan Yu
Level 89
God Stats
14W - 7L
1,695 SR
Queue Stats
32W - 41L
1,403 Elo+
Solo
Danzaburou
Danzaburou
llWispsll
Danzaburou
Level 56
God Stats
5W - 4L
1,551 SR
Queue Stats
113W - 118L
1,415 Elo+
Solo
Team Averages
Level 101
1,642 SR
1,381 Elo+

VS

Team Averages
Level 58
1,543 SR
1,432 Elo+
Danzaburou
Danzaburou
AW3S0MEAUST1N22
Danzaburou
Level 83
God Stats
2W - 3L
1,865 SR
Queue Stats
106W - 136L
1,418 Elo+
Party 1
Freya
Freya
FaZeSyrupp_
Freya
Level 34
God Stats
8W - 15L
1,438 SR
Queue Stats
23W - 24L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
LEGOEJ1
Kuzenbo
Level 58
God Stats
0W - 6L
1,326 SR
Queue Stats
100W - 138L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
15,235
725
18,710
21,050
11,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
RETROFIRE97
Guan Yu
18
1 / 3 / 14
15,344
731
14,464
41,930
51,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
llWispsll
Danzaburou
20
12 / 4 / 5
16,827
801
33,282
24,441
13,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AW3S0MEAUST1N22
Danzaburou
20
7 / 7 / 2
15,172
722
27,453
24,689
13,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 7 / 5
12,530
597
19,360
22,427
10,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
LEGOEJ1
Kuzenbo
18
3 / 5 / 2
13,223
630
18,596
31,591
43,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
10
11
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AW3S0MEAUST1N22
Danzaburou
7
7
2
1.14
L
0
7
5
0.36
W
6
4
7
2.38
L
Kuzenbo
LEGOEJ1
Kuzenbo
3
5
2
0.8
W
Guan Yu
RETROFIRE97
Guan Yu
1
3
14
2.67
W
Danzaburou
llWispsll
Danzaburou
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,456
Damage
65,409
87,421
Taken
78,707
75,565
Mitigated
67,568
39,342
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AW3S0MEAUST1N22
Danzaburou
27,453
13,530
0
5,041
24,689
13,361
0
4,321
20,368
0
72,733
L
19,360
5,387
0
7,748
22,427
10,983
0
5,588
16,839
62,537
0
W
18,710
6,689
0
5,549
21,050
11,282
1,335
8,363
12,287
71,967
7,507
L
Kuzenbo
LEGOEJ1
Kuzenbo
18,596
4,338
0
1,239
31,591
43,224
0
7,662
23,929
46,717
0
W
Guan Yu
RETROFIRE97
Guan Yu
14,464
1,544
6,890
19,797
41,930
51,242
218
17,637
23,549
0
44,203
W
Danzaburou
llWispsll
Danzaburou
33,282
15,572
0
7,106
24,441
13,041
2,261
10,758
13,243
0
73,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
40,925
257
Minions Killed
198
13
Camps Cleared
5
1,133,054
Distance Traveled
1,015,729
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,172
722
83
4
2
309,270
0
L
Freya
12,530
597
74
4
2
330,076
3
W
Chronos
15,235
725
112
5
10
348,918
2
L
Kuzenbo
13,223
630
41
2
1
376,383
0
W
Guan Yu
15,344
731
54
3
2
424,637
2
W
Danzaburou
16,827
801
91
4
1
359,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role