Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aquaaura
Aphrodite
Level 145
God Stats
14W - 8L
1,573 SR
Queue Stats
159W - 245L
1,424 Elo+
Solo
Anhur
Anhur
Draintrain
Anhur
Level 139
God Stats
1W - 1L
1,343 SR
Queue Stats
294W - 277L
1,538 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,487 Elo+

VS

Team Averages
Level 45
1,500 SR
1,425 Elo+
Cthulhu
Cthulhu
Herkules
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
ImLakex
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
PhistaBiz
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 13
11,166
744
8,175
18,237
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Aquaaura
Aphrodite
15
1 / 2 / 15
10,395
693
4,858
10,767
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
19
16 / 1 / 3
13,324
888
28,882
17,237
8,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Herkules
Cthulhu
13
0 / 5 / 5
9,548
637
6,851
17,470
22,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
ImLakex
Izanami
14
5 / 5 / 0
9,897
660
19,998
13,418
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
PhistaBiz
Ao Kuang
13
0 / 9 / 4
8,766
584
6,094
18,815
10,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
13
4.25
W
Aphrodite
Aquaaura
Aphrodite
1
2
15
4.25
W
Anhur
16
1
3
17.5
L
Cthulhu
Herkules
Cthulhu
0
5
5
0.5
L
Izanami
ImLakex
Izanami
5
5
0
1
L
Ao Kuang
PhistaBiz
Ao Kuang
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
32,943
46,241
Taken
49,703
36,162
Mitigated
37,613
23,876
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,175
1,350
0
1,872
18,237
21,558
260
5,063
13,174
29,190
0
W
Aphrodite
Aquaaura
Aphrodite
4,858
695
11,296
7,259
10,767
5,681
679
2,641
8,126
31,279
0
W
Anhur
28,882
17,554
0
3,449
17,237
8,923
2,351
6,126
11,111
0
72,986
L
Cthulhu
Herkules
Cthulhu
6,851
523
144
1,659
17,470
22,220
0
4,884
12,586
19,019
0
L
Izanami
ImLakex
Izanami
19,998
14,047
0
1,280
13,418
5,373
0
4,452
8,966
0
68,305
L
Ao Kuang
PhistaBiz
Ao Kuang
6,094
1,773
189
4,554
18,815
10,020
0
4,002
14,813
13,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
28,211
183
Minions Killed
147
8
Camps Cleared
5
825,995
Distance Traveled
740,295
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,166
744
31
2
1
267,062
3
W
Aphrodite
10,395
693
47
3
2
295,161
6
W
Anhur
13,324
888
105
7
5
263,772
1
L
Cthulhu
9,548
637
20
1
0
257,522
2
L
Izanami
9,897
660
104
7
3
235,476
1
L
Ao Kuang
8,766
584
23
2
2
247,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role