Player Matchup

Neith
Neith
DankGod99
Neith
Level 114
God Stats
14W - 6L
1,496 SR
Queue Stats
409W - 416L
1,502 Elo+
Party 2
Ravana
Ravana
Darknightowl109
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,522 Elo+
Solo
Lancelot
Lancelot
OG_GasMonkey
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
SOUTHSIDENINJA14
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 2
Pele
Pele
dimble_gimble
Pele
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 215L
1,393 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,530 Elo+

VS

Team Averages
Level 97
1,552 SR
1,540 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BearOWhiz
Lancelot
Level 155
God Stats
3W - 4L
1,546 SR
Queue Stats
251W - 244L
1,639 Elo+
Party 1
Khepri
Khepri
Ltksolidice
Khepri
Level 146
God Stats
4W - 2L
1,520 SR
Queue Stats
312W - 275L
1,576 Elo+
Party 1
Hera
Hera
PrivateRehab
Hera
Level 28
God Stats
3W - 0L
1,694 SR
Queue Stats
96W - 90L
1,462 Elo+
Solo
Kukulkan
Kukulkan
navyrob
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DankGod99
Neith
13
1 / 5 / 0
7,355
736
6,637
10,487
4,797
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 10 / 0
6,182
618
1,418
13,476
6,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
OG_GasMonkey
Lancelot
10
0 / 8 / 2
6,394
639
1,524
11,576
5,190
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 2
6,675
668
3,211
15,554
10,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 6 / 1
7,134
713
4,519
9,411
4,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 0 / 34
8,696
870
4,814
16,422
16,911
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
BearOWhiz
Lancelot
16
15 / 1 / 18
10,199
1,020
16,725
11,550
17,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
14
3 / 1 / 28
9,418
942
7,209
10,906
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 1 / 19
9,753
975
17,900
7,919
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
navyrob
Kukulkan
16
6 / 1 / 25
9,338
934
10,721
3,403
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
160
2
Kills
36
36
Deaths
4
5
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
34
18
W
Lancelot
BearOWhiz
Lancelot
15
1
18
24
L
Neith
DankGod99
Neith
1
5
0
0.2
L
0
10
0
0
W
Khepri
3
1
28
17
L
Lancelot
OG_GasMonkey
Lancelot
0
8
2
0.13
W
11
1
19
20.5
L
0
7
2
0.14
L
1
6
1
0.25
W
Kukulkan
navyrob
Kukulkan
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
57,369
60,504
Taken
50,200
30,917
Mitigated
57,019
6,629
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,814
737
3,401
4,183
16,422
16,911
973
1,996
13,210
10,285
0
W
Lancelot
BearOWhiz
Lancelot
16,725
1,572
2,276
1,271
11,550
17,368
1,519
294
11,256
0
24,442
L
Neith
DankGod99
Neith
6,637
3,130
460
2,754
10,487
4,797
0
5,840
4,568
0
18,216
L
1,418
531
0
90
13,476
6,384
0
9,046
4,216
0
5,234
W
Khepri
7,209
302
3,160
2,179
10,906
15,233
1,351
355
10,551
15,450
0
L
Lancelot
OG_GasMonkey
Lancelot
1,524
247
361
684
11,576
5,190
0
8,038
3,310
0
3,880
W
17,900
5,657
387
472
7,919
4,757
1,335
409
7,510
33,457
0
L
3,211
917
103
1,354
15,554
10,389
0
11,430
3,786
6,022
0
L
4,519
962
315
508
9,411
4,157
0
5,336
3,980
0
14,466
W
Kukulkan
navyrob
Kukulkan
10,721
1,118
0
0
3,403
2,750
1,192
157
3,246
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
47,404
55
Minions Killed
99
0
Camps Cleared
0
704,168
Distance Traveled
1,041,250
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,696
870
11
1
0
210,602
0
W
Lancelot
10,199
1,020
15
2
0
237,372
3
L
Neith
7,355
736
19
2
0
142,155
0
L
Ravana
6,182
618
6
1
0
127,455
0
W
Khepri
9,418
942
9
1
0
206,798
0
L
Lancelot
6,394
639
3
0
0
152,841
0
W
Hera
9,753
975
35
4
0
179,047
0
L
Kuzenbo
6,675
668
2
0
0
150,145
0
L
Pele
7,134
713
25
3
0
131,572
1
W
Kukulkan
9,338
934
29
3
0
207,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role