Player Matchup

Neith
Neith
 
Neith
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Av BANGER
Bellona
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Ra
Ra
Haotomi
Ra
Level 107
God Stats
4W - 8L
1,302 SR
Queue Stats
129W - 124L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Tuzutka
Guan Yu
Level 106
God Stats
2W - 5L
1,177 SR
Queue Stats
67W - 59L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
ZackDaKidd
Ao Kuang
Level 124
God Stats
5W - 3L
1,877 SR
Queue Stats
200W - 212L
1,491 Elo+
Party 2
Team Averages
Level 75
1,431 SR
1,437 Elo+

VS

Team Averages
Level 42
1,457 SR
1,384 Elo+
Izanami
Izanami
Dp1903
Izanami
Level 82
God Stats
29W - 17L
1,602 SR
Queue Stats
64W - 58L
1,422 Elo+
Party 3
Susano
Susano
Hipeoples0786
Susano
Level 39
God Stats
7W - 5L
1,500 SR
Queue Stats
61W - 70L
1,370 Elo+
Solo
Ymir
Ymir
Meyra007
Ymir
Level 18
God Stats
14W - 14L
1,472 SR
Queue Stats
15W - 18L
1,419 Elo+
Party 3
Discordia
Discordia
markeLoff
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,374 Elo+
Party 3
Gilgamesh
Gilgamesh
redwoodoak
Gilgamesh
Level 41
God Stats
6W - 4L
1,212 SR
Queue Stats
32W - 42L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 4
5,025
457
4,547
6,140
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Av BANGER
Bellona
7
0 / 6 / 0
4,269
388
2,130
9,214
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 3
5,572
507
5,909
4,466
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Tuzutka
Guan Yu
6
0 / 4 / 1
4,210
383
985
8,791
5,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ZackDaKidd
Ao Kuang
10
4 / 1 / 1
6,005
546
4,071
7,777
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dp1903
Izanami
9
2 / 2 / 4
6,178
562
5,917
8,895
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 2
5,609
510
2,758
7,393
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
2 / 3 / 3
6,011
546
2,392
9,294
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
markeLoff
Discordia
9
4 / 2 / 0
5,944
540
5,768
5,512
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
redwoodoak
Gilgamesh
12
7 / 0 / 0
7,514
683
7,668
8,566
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
16
16
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
L
Bellona
Av BANGER
Bellona
0
6
0
0
W
Izanami
Dp1903
Izanami
2
2
4
2
L
2
2
3
1.75
W
1
1
2
2
W
Ymir
2
3
3
1.17
L
Guan Yu
Tuzutka
Guan Yu
0
4
1
0.13
L
Ao Kuang
ZackDaKidd
Ao Kuang
4
1
1
4.5
W
Discordia
markeLoff
Discordia
4
2
0
2
W
Gilgamesh
redwoodoak
Gilgamesh
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
24,503
36,388
Taken
39,660
18,745
Mitigated
18,519
9,394
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,547
1,718
0
2,252
6,140
1,624
0
1,859
4,281
0
21,238
L
Bellona
Av BANGER
Bellona
2,130
686
0
808
9,214
6,922
0
0
9,214
0
12,971
W
Izanami
Dp1903
Izanami
5,917
4,575
0
3,404
8,895
2,898
856
1,789
7,106
0
49,508
L
5,909
474
595
672
4,466
1,465
0
1,607
2,859
30,422
0
W
2,758
787
0
3,652
7,393
2,758
0
2,609
4,784
0
26,282
W
Ymir
2,392
599
0
591
9,294
6,276
104
3,135
6,159
11,790
0
L
Guan Yu
Tuzutka
Guan Yu
985
0
539
2,047
8,791
5,974
0
3,146
5,645
0
14,856
L
Ao Kuang
ZackDaKidd
Ao Kuang
4,071
1,155
0
2,481
7,777
2,760
0
1,743
6,034
32,022
0
W
Discordia
markeLoff
Discordia
5,768
561
0
1,319
5,512
1,923
0
2,372
3,140
34,048
0
W
Gilgamesh
redwoodoak
Gilgamesh
7,668
3,046
0
3,234
8,566
4,664
756
75
8,491
0
50,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
31,256
180
Minions Killed
292
0
Camps Cleared
0
1,038,802
Distance Traveled
1,027,114
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
457
28
3
0
171,573
0
L
Bellona
4,269
388
16
1
0
199,114
0
W
Izanami
6,178
562
73
7
0
197,119
1
L
Ra
5,572
507
61
6
0
224,388
0
W
Susano
5,609
510
52
5
0
221,383
0
W
Ymir
6,011
546
23
2
0
192,600
2
L
Guan Yu
4,210
383
23
2
0
210,277
2
L
Ao Kuang
6,005
546
52
5
0
233,450
0
W
Discordia
5,944
540
52
5
0
192,561
2
W
Gilgamesh
7,514
683
92
8
0
223,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role