Player Matchup

Loki
Loki
Alex6763
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Alone Alchemist
Guan Yu
Level 117
God Stats
1W - 1L
1,544 SR
Queue Stats
68W - 74L
1,493 Elo+
Party 2
Horus
Horus
CryogenicNeon
Horus
Level 140
God Stats
5W - 4L
1,479 SR
Queue Stats
62W - 72L
1,489 Elo+
Party 2
Hachiman
Hachiman
DEVILKINGhellboy
Hachiman
Level 139
God Stats
0W - 4L
1,108 SR
Queue Stats
374W - 370L
1,520 Elo+
Solo
Scylla
Scylla
roockqt
Scylla
Level 119
God Stats
8W - 4L
1,668 SR
Queue Stats
49W - 39L
1,568 Elo+
Solo
Team Averages
Level 121
1,460 SR
1,522 Elo+

VS

Team Averages
Level 118
1,619 SR
1,504 Elo+
Lancelot
Lancelot
 
Lancelot
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
ChalkyCheese
Freya
Level 139
God Stats
4W - 0L
1,826 SR
Queue Stats
44W - 34L
1,528 Elo+
Solo
Hades
Hades
MrxFerrell
Hades
Level 59
God Stats
7W - 6L
1,500 SR
Queue Stats
78W - 72L
1,451 Elo+
Party 3
King Arthur
King Arthur
PaleCaliburn
King Arthur
Level 136
God Stats
86W - 73L
1,612 SR
Queue Stats
357W - 345L
1,539 Elo+
Party 1
Odin
Odin
PaleJotunn
Odin
Level 125
God Stats
86W - 70L
1,655 SR
Queue Stats
220W - 179L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 3 / 1
5,447
545
2,207
7,119
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,696
470
1,851
10,944
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
1 / 2 / 2
5,669
567
7,126
7,565
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,656
466
4,231
6,520
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
roockqt
Scylla
8
0 / 2 / 0
4,679
468
4,686
5,681
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 0 / 1
6,047
605
6,745
6,872
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,370
637
3,325
6,460
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
9
1 / 0 / 4
5,490
549
4,334
7,271
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PaleCaliburn
King Arthur
9
2 / 0 / 3
5,317
532
5,323
7,545
3,494
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
3 / 3 / 2
6,015
602
5,172
8,462
2,785
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
1
3.5
L
Loki
2
3
1
0.83
L
0
3
1
0.17
W
2
1
0
2
L
1
2
2
1
L
1
3
0
0.33
W
Hades
1
0
4
3
W
King Arthur
PaleCaliburn
King Arthur
2
0
3
3.5
W
3
3
2
1.33
L
Scylla
roockqt
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
24,899
37,829
Taken
36,610
14,594
Mitigated
14,484
12,928
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,745
1,584
0
3,354
6,872
2,800
0
328
6,482
0
46,700
L
Loki
2,207
588
0
1,944
7,119
2,242
0
36
7,083
0
28,794
L
1,851
306
2,208
4,713
10,944
4,120
0
2,596
8,348
0
13,128
W
3,325
1,210
0
4,569
6,460
2,090
304
0
6,460
50,303
0
L
7,126
3,424
122
2,904
7,565
4,420
0
300
7,265
0
40,849
L
4,231
1,914
0
777
6,520
1,922
0
2,136
4,384
0
28,455
W
Hades
4,334
487
538
4,415
7,271
3,315
0
3,581
3,657
30,918
0
W
King Arthur
PaleCaliburn
King Arthur
5,323
1,450
0
1,634
7,545
3,494
31
777
6,735
0
29,299
W
5,172
1,414
0
2,329
8,462
2,785
0
0
8,097
0
33,077
L
Scylla
roockqt
Scylla
4,686
832
0
260
5,681
1,890
24
2,591
3,090
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
29,239
234
Minions Killed
327
0
Camps Cleared
0
885,080
Distance Traveled
1,014,076
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,047
605
79
8
0
249,678
1
L
Loki
5,447
545
69
7
0
166,487
1
L
Guan Yu
4,696
470
18
2
0
199,563
2
W
Freya
6,370
637
95
10
0
179,732
2
L
Horus
5,669
567
65
7
0
209,646
1
L
Hachiman
4,656
466
30
3
0
135,388
3
W
Hades
5,490
549
55
6
0
194,472
0
W
King Arthur
5,317
532
31
3
0
208,524
4
W
Odin
6,015
602
67
7
0
181,670
1
L
Scylla
4,679
468
52
5
0
173,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role