Player Matchup

Mercury
Mercury
Magierdiamand31
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,471 Elo+
Party 1
Shiva
Shiva
Valks OF3982
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
xGamma27
Kukulkan
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 26L
1,545 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,559 Elo+

VS

Team Averages
Level 52
1,490 SR
1,290 Elo+
Athena
Athena
DRGLIMITED
Athena
Level 19
God Stats
1W - 6L
1,342 SR
Queue Stats
5W - 19L
1,169 Elo+
Party 2
Kuzenbo
Kuzenbo
DaDeathReaper_
Kuzenbo
Level 111
God Stats
1W - 2L
1,627 SR
Queue Stats
32W - 48L
1,351 Elo+
Party 2
Bacchus
Bacchus
Op-JoelBwn-11
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
10,251
641
8,301
11,082
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 11
11,322
708
12,264
15,721
14,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
xGamma27
Kukulkan
19
8 / 1 / 6
11,940
746
27,468
6,841
3,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DRGLIMITED
Athena
12
2 / 6 / 1
9,575
598
3,121
18,649
10,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 1
9,991
624
8,760
20,219
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
13
0 / 5 / 3
9,001
563
3,759
15,338
13,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
DRGLIMITED
Athena
2
6
1
0.42
L
3
3
1
1.17
W
3
3
5
1.83
L
Bacchus
0
5
3
0.3
W
3
1
11
8.5
W
Kukulkan
xGamma27
Kukulkan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
15,640
33,644
Taken
54,206
23,492
Mitigated
53,790
8,501
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DRGLIMITED
Athena
3,121
422
0
663
18,649
10,914
0
9,254
9,395
18,489
0
L
8,760
2,284
0
1,813
20,219
29,392
0
12,102
8,117
25,872
0
W
8,301
3,072
537
2,130
11,082
5,103
586
5,562
5,164
0
36,240
L
Bacchus
3,759
314
0
350
15,338
13,484
0
6,164
9,174
16,757
0
W
12,264
1,610
1,498
3,247
15,721
14,962
266
5,798
9,232
0
33,597
W
Kukulkan
xGamma27
Kukulkan
27,468
4,328
0
1,089
6,841
3,427
980
3,817
2,906
78,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
28,567
217
Minions Killed
104
11
Camps Cleared
2
846,683
Distance Traveled
687,658
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,575
598
29
2
0
196,414
0
L
Kuzenbo
9,991
624
33
2
1
251,706
1
W
Mercury
10,251
641
48
3
7
295,438
3
L
Bacchus
9,001
563
42
3
1
239,538
0
W
Shiva
11,322
708
38
2
1
268,939
1
W
Kukulkan
11,940
746
131
8
3
282,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role