Player Matchup

Tiamat
Tiamat
DarnDanny21
Tiamat
Level 106
God Stats
1W - 3L
1,330 SR
Queue Stats
120W - 127L
1,270 Elo+
Party 1
Achilles
Achilles
Popovich67
Achilles
Level 7
God Stats
30W - 30L
1,535 SR
Queue Stats
98W - 109L
1,288 Elo+
Party 1
Heimdallr
Heimdallr
sbaene86
Heimdallr
Level 107
God Stats
24W - 35L
1,431 SR
Queue Stats
391W - 477L
1,333 Elo+
Solo
Team Averages
Level 73
1,432 SR
1,297 Elo+

VS

Team Averages
Level 59
1,376 SR
1,321 Elo+
Freya
Freya
AniMeka419
Freya
Level 68
God Stats
1W - 4L
1,238 SR
Queue Stats
153W - 260L
1,312 Elo+
Party 2
Terra
Terra
IlSkimask
Terra
Level 49
God Stats
20W - 30L
1,413 SR
Queue Stats
67W - 114L
1,300 Elo+
Party 2
Susano
Susano
ItzTinnz
Susano
Level 59
God Stats
2W - 3L
1,477 SR
Queue Stats
175W - 242L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 7
11,756
653
16,652
11,025
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Popovich67
Achilles
17
3 / 3 / 7
11,997
667
13,428
17,801
17,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
sbaene86
Heimdallr
18
5 / 2 / 6
12,929
718
27,061
12,818
5,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 2 / 3
10,596
589
9,860
21,303
10,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Terra
IlSkimask
Terra
13
0 / 3 / 3
10,552
586
2,911
22,604
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
ItzTinnz
Susano
15
6 / 6 / 2
11,577
643
20,873
22,577
10,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
8
8
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
2
2
3
1.75
W
Tiamat
3
3
7
2.17
L
Terra
IlSkimask
Terra
0
3
3
0.5
L
Susano
ItzTinnz
Susano
6
6
2
1.17
W
Achilles
Popovich67
Achilles
3
3
7
2.17
W
Heimdallr
sbaene86
Heimdallr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,141
Damage
33,644
41,644
Taken
66,484
29,480
Mitigated
50,314
10,807
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,860
3,138
0
9,586
21,303
10,561
0
6,193
14,638
41,277
0
W
Tiamat
16,652
1,105
0
2,151
11,025
6,248
456
2,705
8,320
51,796
0
L
Terra
IlSkimask
Terra
2,911
351
1,739
3,023
22,604
29,362
0
3,978
18,144
12,621
0
L
Susano
ItzTinnz
Susano
20,873
4,412
0
314
22,577
10,391
144
5,161
16,956
0
40,781
W
Achilles
Popovich67
Achilles
13,428
3,556
0
4,061
17,801
17,365
437
5,689
12,112
0
38,116
W
Heimdallr
sbaene86
Heimdallr
27,061
17,409
604
3,991
12,818
5,867
1,139
4,789
8,029
0
66,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
32,725
207
Minions Killed
124
13
Camps Cleared
3
998,443
Distance Traveled
1,108,612
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,596
589
50
3
1
350,902
1
W
Tiamat
11,756
653
78
4
8
336,094
2
L
Terra
10,552
586
16
1
0
355,656
0
L
Susano
11,577
643
58
3
2
402,054
0
W
Achilles
11,997
667
48
3
1
361,231
3
W
Heimdallr
12,929
718
81
5
4
301,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role