Player Matchup

Cerberus
Cerberus
BarqueriensE
Cerberus
Level 28
God Stats
0W - 1L
1,192 SR
Queue Stats
6W - 10L
1,045 Elo+
Party 1
Bellona
Bellona
Gauuucho
Bellona
Level 24
God Stats
1W - 2L
1,193 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 1
Sobek
Sobek
MouTranki
Sobek
Level 16
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 7L
1,048 Elo+
Party 1
Baron Samedi
Baron Samedi
Sifolstour
Baron Samedi
Level 58
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 1
Ne Zha
Ne Zha
Yoskir
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,045 Elo+
Party 1
Team Averages
Level 37
1,410 SR
1,065 Elo+

VS

Team Averages
Level 112
1,437 SR
1,510 Elo+
Mulan
Mulan
BudSp3ncer
Mulan
Level 155
God Stats
1W - 2L
1,258 SR
Queue Stats
43W - 56L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
JustMinerva
Cernunnos
Level 140
God Stats
1W - 0L
1,530 SR
Queue Stats
60W - 76L
1,529 Elo+
Party 2
Agni
Agni
NoTrock
Agni
Level 24
God Stats
5W - 2L
1,579 SR
Queue Stats
14W - 8L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Ter3nceHill
Baron Samedi
Level 139
God Stats
5W - 5L
1,305 SR
Queue Stats
27W - 33L
1,466 Elo+
Party 2
Pele
Pele
x_-SH1N0B1-_x
Pele
Level 104
God Stats
32W - 37L
1,514 SR
Queue Stats
726W - 828L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarqueriensE
Cerberus
12
0 / 2 / 2
7,074
707
4,623
15,208
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Gauuucho
Bellona
13
0 / 3 / 2
6,730
673
6,190
12,871
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MouTranki
Sobek
11
0 / 6 / 1
6,671
667
4,854
18,163
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Sifolstour
Baron Samedi
14
0 / 2 / 1
7,225
723
5,881
6,255
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Yoskir
Ne Zha
13
2 / 6 / 0
6,998
700
7,068
11,288
5,704
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 1 / 9
8,065
807
11,224
15,206
6,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
JustMinerva
Cernunnos
15
4 / 1 / 9
8,139
814
10,613
6,169
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Agni
NoTrock
Agni
16
6 / 0 / 10
8,349
835
18,686
6,748
3,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ter3nceHill
Baron Samedi
15
1 / 0 / 10
7,938
794
9,655
4,059
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 0 / 6
7,917
792
5,079
7,078
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
2
Kills
19
19
Deaths
2
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarqueriensE
Cerberus
0
2
2
0.5
W
Mulan
4
1
9
8.5
L
Bellona
Gauuucho
Bellona
0
3
2
0.33
W
Cernunnos
JustMinerva
Cernunnos
4
1
9
8.5
L
Sobek
MouTranki
Sobek
0
6
1
0.08
W
Agni
NoTrock
Agni
6
0
10
11
L
Baron Samedi
Sifolstour
Baron Samedi
0
2
1
0.25
W
Baron Samedi
Ter3nceHill
Baron Samedi
1
0
10
6
L
Ne Zha
Yoskir
Ne Zha
2
6
0
0.33
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
55,257
63,785
Taken
39,260
48,186
Mitigated
18,069
10,564
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarqueriensE
Cerberus
4,623
354
0
5,588
15,208
12,365
0
6,923
7,584
10,948
0
W
Mulan
11,224
3,132
0
3,579
15,206
6,491
0
5,421
9,785
0
22,155
L
Bellona
Gauuucho
Bellona
6,190
1,688
0
1,270
12,871
9,451
0
6,340
6,531
0
18,258
W
Cernunnos
JustMinerva
Cernunnos
10,613
4,818
0
2,512
6,169
3,034
1,717
2,258
3,911
0
28,720
L
Sobek
MouTranki
Sobek
4,854
621
0
1,646
18,163
16,838
0
7,405
10,758
8,153
0
W
Agni
NoTrock
Agni
18,686
1,529
379
3,042
6,748
3,643
464
2,930
3,818
41,083
0
L
Baron Samedi
Sifolstour
Baron Samedi
5,881
333
462
840
6,255
3,828
0
2,902
3,353
30,858
0
W
Baron Samedi
Ter3nceHill
Baron Samedi
9,655
772
1,479
2,867
4,059
1,993
604
2,186
1,873
29,647
0
L
Ne Zha
Yoskir
Ne Zha
7,068
2,330
0
758
11,288
5,704
0
4,771
6,517
0
17,655
W
5,079
752
0
3,136
7,078
2,908
0
2,563
4,515
0
28,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
40,408
156
Minions Killed
221
0
Camps Cleared
0
1,001,659
Distance Traveled
1,070,011
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,074
707
16
2
0
203,546
0
W
Mulan
8,065
807
17
2
0
190,741
0
L
Bellona
6,730
673
32
3
0
226,408
1
W
Cernunnos
8,139
814
52
5
0
179,460
0
L
Sobek
6,671
667
7
1
0
197,987
0
W
Agni
8,349
835
40
4
0
229,684
1
L
Baron Samedi
7,225
723
71
7
0
194,490
3
W
Baron Samedi
7,938
794
61
6
0
217,334
3
L
Ne Zha
6,998
700
30
3
0
179,228
0
W
Pele
7,917
792
51
5
0
252,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role