Player Matchup

Hercules
Hercules
DragonLordKai
Hercules
Level 105
God Stats
1W - 5L
1,328 SR
Queue Stats
44W - 60L
1,451 Elo+
Solo
Kali
Kali
GirlFujiko
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 49L
1,139 Elo+
Solo
Nu Wa
Nu Wa
randomperson314
Nu Wa
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 12L
1,223 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,271 Elo+

VS

Team Averages
Level 85
1,689 SR
1,442 Elo+
Danzaburou
Danzaburou
Henny1there
Danzaburou
Level 107
God Stats
16W - 3L
1,630 SR
Queue Stats
143W - 133L
1,472 Elo+
Solo
Chaac
Chaac
Zemnexx
Chaac
Level 109
God Stats
10W - 3L
1,938 SR
Queue Stats
671W - 676L
1,542 Elo+
Solo
Ah Puch
Ah Puch
spider_fera67
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DragonLordKai
Hercules
10
0 / 4 / 1
6,204
620
3,226
13,973
9,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 6 / 1
6,627
663
4,593
12,228
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 1
6,683
668
6,708
6,780
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henny1there
Danzaburou
12
4 / 1 / 7
8,095
810
10,871
7,109
2,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zemnexx
Chaac
13
6 / 1 / 5
8,182
818
9,390
9,355
7,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
12
2 / 1 / 7
7,607
761
8,341
8,276
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
DragonLordKai
Hercules
0
4
1
0.13
L
1
6
1
0.25
W
Danzaburou
Henny1there
Danzaburou
4
1
7
7.5
W
Chaac
Zemnexx
Chaac
6
1
5
8.5
L
2
2
1
1.25
W
Ah Puch
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
28,602
32,981
Taken
24,740
16,004
Mitigated
13,470
3,460
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DragonLordKai
Hercules
3,226
735
304
1,998
13,973
9,154
54
4,102
9,871
0
14,356
L
4,593
2,140
0
1,158
12,228
4,540
0
2,385
9,843
0
12,687
W
Danzaburou
Henny1there
Danzaburou
10,871
5,145
0
1,634
7,109
2,866
1,692
1,533
5,300
0
30,357
W
Chaac
Zemnexx
Chaac
9,390
2,503
0
3,600
9,355
7,320
755
3,036
5,993
0
26,799
L
6,708
1,499
0
0
6,780
2,310
0
2,054
4,726
17,618
0
W
Ah Puch
8,341
997
0
2,075
8,276
3,284
254
2,015
6,031
28,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,514
Gold Earned
23,884
81
Minions Killed
131
2
Camps Cleared
7
482,807
Distance Traveled
551,780
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,204
620
25
3
0
160,737
1
L
Kali
6,627
663
20
2
2
158,300
2
W
Danzaburou
8,095
810
47
5
2
182,925
1
W
Chaac
8,182
818
36
4
2
193,131
2
L
Nu Wa
6,683
668
36
4
0
163,770
4
W
Ah Puch
7,607
761
48
5
3
175,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role