Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
annoyedenough
Artemis
Level 118
God Stats
23W - 15L
1,590 SR
Queue Stats
365W - 394L
1,516 Elo+
Solo
Sol
Sol
dakowanda
Sol
Level 86
God Stats
29W - 14L
1,648 SR
Queue Stats
220W - 198L
1,510 Elo+
Party 1
Chaac
Chaac
lnAvlbe
Chaac
Level 106
God Stats
17W - 16L
1,604 SR
Queue Stats
131W - 108L
1,505 Elo+
Party 1
Vamana
Vamana
xCrisppy
Vamana
Level 81
God Stats
6W - 6L
1,498 SR
Queue Stats
519W - 477L
1,496 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,505 Elo+

VS

Team Averages
Level 108
1,486 SR
1,518 Elo+
Anubis
Anubis
DBDDRAKEN
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo
Charybdis
Charybdis
LEGENDARYLINK0
Charybdis
Level 77
God Stats
22W - 20L
1,590 SR
Queue Stats
94W - 81L
1,557 Elo+
Solo
Nemesis
Nemesis
amills9
Nemesis
Level 107
God Stats
8W - 8L
1,589 SR
Queue Stats
260W - 257L
1,533 Elo+
Party 2
Geb
Geb
tc1848
Geb
Level 89
God Stats
0W - 2L
1,294 SR
Queue Stats
188W - 168L
1,560 Elo+
Party 2
Eset
Eset
xXxRathalosxXx
Eset
Level 160
God Stats
45W - 50L
1,458 SR
Queue Stats
200W - 197L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 5
7,279
520
4,728
12,835
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
13
1 / 1 / 2
7,887
563
7,214
9,990
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 4
8,072
577
10,337
10,437
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
lnAvlbe
Chaac
13
2 / 2 / 2
7,809
558
5,145
14,929
8,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
xCrisppy
Vamana
14
7 / 1 / 2
8,710
622
9,971
14,384
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DBDDRAKEN
Anubis
9
0 / 5 / 0
5,779
413
4,669
10,469
5,295
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LEGENDARYLINK0
Charybdis
13
2 / 1 / 1
7,262
519
6,496
9,836
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
amills9
Nemesis
12
1 / 2 / 0
6,871
491
8,635
11,893
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
tc1848
Geb
9
0 / 3 / 2
6,050
432
4,168
12,696
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 0
7,402
529
11,331
10,867
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
5
4.5
L
Anubis
DBDDRAKEN
Anubis
0
5
0
0
L
Charybdis
LEGENDARYLINK0
Charybdis
2
1
1
2.5
L
Nemesis
amills9
Nemesis
1
2
0
0.5
W
Artemis
1
1
2
2
W
3
0
4
5
W
Chaac
lnAvlbe
Chaac
2
2
2
1.5
L
Geb
tc1848
Geb
0
3
2
0.33
W
Vamana
xCrisppy
Vamana
7
1
2
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
35,299
62,575
Taken
55,761
36,642
Mitigated
27,593
29,199
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,728
278
0
3,720
12,835
12,754
0
3,896
8,939
19,456
0
L
Anubis
DBDDRAKEN
Anubis
4,669
335
0
3,215
10,469
5,295
0
5,090
5,379
35,349
0
L
Charybdis
LEGENDARYLINK0
Charybdis
6,496
3,178
0
5,888
9,836
3,354
697
497
9,339
0
58,162
L
Nemesis
amills9
Nemesis
8,635
3,893
0
1,649
11,893
4,947
0
3,378
8,515
0
64,539
W
Artemis
7,214
3,399
0
7,217
9,990
4,046
1,416
863
9,127
0
62,319
W
10,337
3,847
0
8,609
10,437
3,853
986
3,787
6,650
67,716
0
W
Chaac
lnAvlbe
Chaac
5,145
448
0
5,217
14,929
8,876
0
8,078
6,851
0
53,886
L
Geb
tc1848
Geb
4,168
417
242
3,232
12,696
9,343
0
5,287
7,409
16,914
0
W
Vamana
xCrisppy
Vamana
9,971
5,451
0
4,436
14,384
7,113
0
3,544
10,840
0
61,885
L
11,331
1,689
178
3,231
10,867
4,654
291
813
10,054
59,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
33,364
463
Minions Killed
416
0
Camps Cleared
0
1,394,707
Distance Traveled
1,287,653
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,279
520
22
2
0
286,819
3
L
Anubis
5,779
413
75
5
0
207,140
3
L
Charybdis
7,262
519
112
8
0
250,638
6
L
Nemesis
6,871
491
106
8
0
327,348
2
W
Artemis
7,887
563
109
8
0
232,700
1
W
Sol
8,072
577
135
10
0
257,872
3
W
Chaac
7,809
558
100
7
0
277,792
3
L
Geb
6,050
432
14
1
0
263,899
2
W
Vamana
8,710
622
97
7
0
339,524
4
L
Eset
7,402
529
109
8
0
238,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role