Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bakin02
Anubis
Level 49
God Stats
5W - 1L
1,715 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 2
Cernunnos
Cernunnos
Spider-man-verso
Cernunnos
Level 84
God Stats
7W - 7L
1,489 SR
Queue Stats
107W - 117L
1,480 Elo+
Party 1
Athena
Athena
gossemerhuk
Athena
Level 69
God Stats
2W - 2L
1,914 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 2
Team Averages
Level 78
1,624 SR
1,442 Elo+

VS

Team Averages
Level 85
1,611 SR
1,487 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GonzaDLT4
Neith
Level 86
God Stats
17W - 14L
1,559 SR
Queue Stats
193W - 194L
1,438 Elo+
Party 3
Nox
Nox
JogadorDeD2
Nox
Level 48
God Stats
16W - 10L
1,596 SR
Queue Stats
338W - 259L
1,539 Elo+
Party 4
Freya
Freya
Kono Dio8260
Freya
Level 143
God Stats
6W - 2L
1,901 SR
Queue Stats
462W - 399L
1,549 Elo+
Party 4
Ares
Ares
Tomasoyarzun1210
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 0
3,694
739
0
2,060
1,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
 
Nemesis
5
1 / 1 / 0
3,379
676
1,787
3,637
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Bakin02
Anubis
6
0 / 0 / 0
3,658
732
446
1,397
689
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
4
0 / 1 / 1
2,964
593
1,684
2,269
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
4
0 / 0 / 1
3,267
653
1,307
3,196
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
918
184
0
0
0
Neith
GonzaDLT4
Neith
5
0 / 1 / 0
2,985
597
1,603
2,423
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,676
735
1,329
1,090
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 2
3,511
702
821
3,274
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 0 / 0
3,093
619
1,157
2,564
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Nemesis
 
Nemesis
1
1
0
1
L
Athena
 
Athena
0
0
0
0
W
Anubis
Bakin02
Anubis
0
0
0
0
L
Neith
GonzaDLT4
Neith
0
1
0
0
L
2
0
0
2
L
0
0
2
1
W
Cernunnos
0
1
1
0.5
L
0
0
0
0
W
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,224
Damage
4,910
12,559
Taken
9,351
5,041
Mitigated
3,678
4,955
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
0
0
0
1,075
2,060
1,058
246
0
2,060
0
18,047
W
Nemesis
 
Nemesis
1,787
1,135
0
1,022
3,637
1,131
0
1,289
2,348
0
12,140
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Bakin02
Anubis
446
159
0
1,048
1,397
689
0
470
927
18,239
0
L
Neith
GonzaDLT4
Neith
1,603
736
0
1,039
2,423
909
0
823
1,600
0
16,011
L
1,329
215
0
489
1,090
377
0
367
723
15,996
0
L
821
343
0
1,753
3,274
1,213
0
79
3,195
11,144
3,631
W
Cernunnos
1,684
898
0
938
2,269
692
0
886
1,383
0
11,730
L
1,157
180
119
807
2,564
1,179
0
484
2,080
3,925
0
W
Athena
1,307
395
0
872
3,196
1,471
0
492
2,704
6,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,962
Gold Earned
14,183
133
Minions Killed
93
0
Camps Cleared
0
463,129
Distance Traveled
366,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,694
739
41
8
0
94,725
0
W
Nemesis
3,379
676
23
5
0
112,778
0
L
Athena
918
184
0
0
0
0
0
W
Anubis
3,658
732
40
8
0
83,878
0
L
Neith
2,985
597
25
5
0
90,433
0
L
Nox
3,676
735
23
5
0
91,156
0
L
Freya
3,511
702
36
7
0
98,180
0
W
Cernunnos
2,964
593
18
4
0
67,670
0
L
Ares
3,093
619
9
2
0
86,880
0
W
Athena
3,267
653
11
2
0
104,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role