Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BlasAguilera07
Agni
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 4L
1,262 Elo+
Party 2
Khepri
Khepri
DaurumNatsu
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,194 Elo+
Solo
Bakasura
Bakasura
Lautiix
Bakasura
Level 124
God Stats
3W - 3L
1,572 SR
Queue Stats
66W - 64L
1,205 Elo+
Party 2
Neith
Neith
frostyaah
Neith
Level 109
God Stats
9W - 12L
1,108 SR
Queue Stats
46W - 48L
1,195 Elo+
Party 2
Team Averages
Level 79
1,393 SR
1,271 Elo+

VS

Team Averages
Level 96
1,299 SR
1,425 Elo+
Lancelot
Lancelot
FlipDoParaguai
Lancelot
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 188L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
Jaofera
Ah Puch
Level 142
God Stats
5W - 7L
1,101 SR
Queue Stats
45W - 55L
1,417 Elo+
Solo
Bellona
Bellona
PH SUPREMEBR
Bellona
Level 79
God Stats
0W - 2L
1,192 SR
Queue Stats
144W - 140L
1,518 Elo+
Solo
Fafnir
Fafnir
PortgasDace1447
Fafnir
Level 109
God Stats
0W - 2L
1,204 SR
Queue Stats
394W - 454L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
Spygzs
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 3
9,323
491
6,718
12,390
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 1
9,876
520
4,648
7,568
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
0 / 3 / 7
8,565
451
4,885
13,386
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Lautiix
Bakasura
17
8 / 2 / 4
10,544
555
12,229
19,948
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
frostyaah
Neith
15
3 / 2 / 2
9,723
512
9,228
11,025
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
5 / 6 / 1
9,073
478
7,720
15,311
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Jaofera
Ah Puch
17
5 / 1 / 1
10,267
540
12,857
11,428
5,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PH SUPREMEBR
Bellona
13
0 / 6 / 1
8,338
439
3,321
16,705
13,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 6
8,597
452
3,272
15,175
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Spygzs
Xbalanque
9
2 / 3 / 0
7,004
369
6,345
8,912
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
12
12
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
3
2.25
W
2
3
1
0.83
W
Khepri
0
3
7
1.17
L
Lancelot
5
6
1
0.92
L
Ah Puch
Jaofera
Ah Puch
5
1
1
5.5
W
Bakasura
Lautiix
Bakasura
8
2
4
5
L
Bellona
PH SUPREMEBR
Bellona
0
6
1
0.08
L
0
1
6
3
L
Xbalanque
Spygzs
Xbalanque
2
3
0
0.67
W
Neith
frostyaah
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
33,515
64,317
Taken
67,531
41,535
Mitigated
45,491
13,955
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,718
1,663
0
2,269
12,390
12,624
1,124
430
11,960
37,437
0
W
4,648
637
0
588
7,568
2,856
2,712
2,945
4,623
45,921
0
W
Khepri
4,885
706
0
1,941
13,386
10,234
437
4,098
9,288
19,159
0
L
Lancelot
7,720
1,429
0
4,020
15,311
6,559
0
2,670
12,264
0
48,633
L
Ah Puch
Jaofera
Ah Puch
12,857
1,563
0
6,924
11,428
5,620
596
2,572
8,636
90,909
0
W
Bakasura
Lautiix
Bakasura
12,229
8,873
0
5,975
19,948
10,081
449
5,101
14,847
0
78,017
L
Bellona
PH SUPREMEBR
Bellona
3,321
1,276
0
3,748
16,705
13,977
640
5,710
9,828
0
46,191
L
3,272
1,007
0
3,430
15,175
16,028
300
3,984
10,901
20,979
0
L
Xbalanque
Spygzs
Xbalanque
6,345
2,999
612
1,816
8,912
3,307
313
1,585
7,177
0
43,054
W
Neith
frostyaah
Neith
9,228
4,720
0
3,182
11,025
5,740
52
3,877
7,148
0
85,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
43,279
450
Minions Killed
394
0
Camps Cleared
0
1,846,654
Distance Traveled
1,576,493
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,323
491
58
3
0
356,164
0
W
Agni
9,876
520
99
5
0
310,366
4
W
Khepri
8,565
451
12
1
0
378,705
6
L
Lancelot
9,073
478
70
4
0
381,731
0
L
Ah Puch
10,267
540
149
8
0
334,716
2
W
Bakasura
10,544
555
139
7
0
455,474
2
L
Bellona
8,338
439
85
4
0
309,817
4
L
Fafnir
8,597
452
25
1
0
322,858
1
L
Xbalanque
7,004
369
65
3
0
227,371
0
W
Neith
9,723
512
142
7
0
345,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role