Player Matchup

Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Saul11
Janus
Level 138
God Stats
3W - 1L
1,718 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 1
Bellona
Bellona
Temapower
Bellona
Level 80
God Stats
34W - 30L
1,649 SR
Queue Stats
36W - 33L
1,533 Elo+
Solo
Team Averages
Level 110
1,622 SR
1,517 Elo+

VS

Team Averages
Level 109
1,470 SR
1,559 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fortism
Gilgamesh
Level 86
God Stats
1W - 2L
1,311 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
Popcorngoddess
Baron Samedi
Level 115
God Stats
5W - 2L
1,599 SR
Queue Stats
266W - 125L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 1 / 5
8,952
814
10,018
10,149
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Saul11
Janus
15
6 / 0 / 7
9,330
848
12,226
7,859
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Temapower
Bellona
12
0 / 1 / 10
7,930
721
7,408
10,712
9,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 6 / 1
7,315
665
7,495
10,914
4,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Fortism
Gilgamesh
11
0 / 4 / 1
6,901
627
7,624
14,029
9,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Popcorngoddess
Baron Samedi
10
1 / 3 / 1
7,010
637
8,854
8,574
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
5
9.5
L
Xbalanque
 
Xbalanque
1
6
1
0.25
L
Gilgamesh
Fortism
Gilgamesh
0
4
1
0.13
L
Baron Samedi
Popcorngoddess
Baron Samedi
1
3
1
0.5
W
Janus
Saul11
Janus
6
0
7
9.5
W
Bellona
Temapower
Bellona
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
23,973
28,720
Taken
33,517
16,407
Mitigated
18,830
9,089
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,018
5,379
601
3,225
10,149
3,831
1,777
2,568
7,311
0
30,825
L
Xbalanque
 
Xbalanque
7,495
3,632
0
1,955
10,914
4,605
0
4,359
6,555
0
26,647
L
Gilgamesh
Fortism
Gilgamesh
7,624
2,647
315
2,033
14,029
9,693
0
3,798
10,231
0
15,247
L
Baron Samedi
Popcorngoddess
Baron Samedi
8,854
518
1,198
2,592
8,574
4,532
0
4,324
4,250
22,798
0
W
Janus
Saul11
Janus
12,226
950
0
1,918
7,859
2,857
1,008
3,102
4,492
42,076
0
W
Bellona
Temapower
Bellona
7,408
2,516
264
3,081
10,712
9,719
43
2,578
7,807
0
17,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
21,226
152
Minions Killed
106
7
Camps Cleared
4
683,221
Distance Traveled
570,587
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,952
814
59
5
3
206,926
1
L
Xbalanque
7,315
665
48
4
1
181,077
3
L
Gilgamesh
6,901
627
16
1
3
202,814
4
L
Baron Samedi
7,010
637
42
4
0
186,696
4
W
Janus
9,330
848
77
7
4
239,780
3
W
Bellona
7,930
721
16
1
0
236,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role