Player Matchup

Zhong Kui
Zhong Kui
DieselMinnow
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Izanami
Izanami
HnTEvans
Izanami
Level 28
God Stats
10W - 10L
1,594 SR
Queue Stats
75W - 57L
1,594 Elo+
Party 2
Sol
Sol
Swiftiejg
Sol
Level 120
God Stats
0W - 1L
1,493 SR
Queue Stats
66W - 61L
1,587 Elo+
Solo
Nox
Nox
WalkerGHST
Nox
Level 106
God Stats
2W - 3L
1,600 SR
Queue Stats
297W - 267L
1,577 Elo+
Party 2
Medusa
Medusa
undern33t
Medusa
Level 88
God Stats
0W - 1L
1,302 SR
Queue Stats
146W - 163L
1,474 Elo+
Party 2
Team Averages
Level 70
1,498 SR
1,536 Elo+

VS

Team Averages
Level 73
1,643 SR
1,518 Elo+
Camazotz
Camazotz
Dismayhem425
Camazotz
Level 122
God Stats
12W - 6L
1,883 SR
Queue Stats
220W - 194L
1,551 Elo+
Party 1
Zeus
Zeus
Juan211443
Zeus
Level 106
God Stats
15W - 5L
1,663 SR
Queue Stats
318W - 304L
1,524 Elo+
Solo
Atlas
Atlas
WeAreElysian
Atlas
Level 116
God Stats
29W - 18L
1,671 SR
Queue Stats
123W - 98L
1,583 Elo+
Party 1
Izanami
Izanami
nicehwidban
Izanami
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Apollo
Apollo
shootmanbone007
Apollo
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DieselMinnow
Zhong Kui
15
3 / 3 / 2
8,298
830
9,469
12,160
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
HnTEvans
Izanami
13
0 / 3 / 2
6,729
673
5,500
10,255
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 2 / 2
7,263
726
7,672
10,024
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 1 / 2
7,497
750
4,047
5,475
5,823
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
undern33t
Medusa
12
2 / 8 / 0
6,985
699
7,167
12,381
5,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dismayhem425
Camazotz
13
2 / 2 / 8
7,184
718
6,031
11,484
7,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 4
8,116
812
8,490
6,415
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 9
8,249
825
8,735
11,955
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nicehwidban
Izanami
16
8 / 2 / 3
8,862
886
13,648
8,793
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 7
7,251
725
5,076
9,275
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
17
17
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DieselMinnow
Zhong Kui
3
3
2
1.33
W
Camazotz
Dismayhem425
Camazotz
2
2
8
3
L
Izanami
HnTEvans
Izanami
0
3
2
0.33
W
3
1
4
5
L
0
2
2
0.5
L
1
1
2
2
W
3
0
9
7.5
W
Izanami
nicehwidban
Izanami
8
2
3
4.75
W
1
1
7
4.5
L
Medusa
undern33t
Medusa
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,855
Damage
41,980
50,295
Taken
47,922
27,472
Mitigated
27,126
11,273
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DieselMinnow
Zhong Kui
9,469
616
1,176
4,177
12,160
8,373
0
3,216
8,944
29,755
0
W
Camazotz
Dismayhem425
Camazotz
6,031
1,424
662
3,532
11,484
7,262
0
3,759
7,725
0
14,816
L
Izanami
HnTEvans
Izanami
5,500
3,350
0
1,262
10,255
4,358
0
2,659
7,596
0
25,116
W
8,490
1,466
0
790
6,415
2,678
448
2,694
3,721
35,604
0
L
7,672
4,025
0
2,882
10,024
3,896
0
3,513
6,511
30,129
0
L
4,047
492
0
995
5,475
5,823
0
1,704
3,771
10,890
0
W
8,735
3,297
0
5,514
11,955
8,175
0
6,589
5,366
24,493
0
W
Izanami
nicehwidban
Izanami
13,648
9,638
0
669
8,793
4,721
1,986
4,145
4,648
0
37,453
W
5,076
2,562
0
3,281
9,275
4,290
0
4,001
5,274
0
16,091
L
Medusa
undern33t
Medusa
7,167
3,076
0
781
12,381
5,022
0
6,133
6,248
0
15,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
39,662
184
Minions Killed
218
0
Camps Cleared
0
947,117
Distance Traveled
1,020,409
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,298
830
44
4
0
187,587
0
W
Camazotz
7,184
718
14
1
0
199,531
1
L
Izanami
6,729
673
39
4
0
178,032
1
W
Zeus
8,116
812
78
8
0
204,409
3
L
Sol
7,263
726
59
6
0
189,211
3
L
Nox
7,497
750
20
2
0
203,704
0
W
Atlas
8,249
825
27
3
0
220,479
0
W
Izanami
8,862
886
64
6
0
198,185
1
W
Apollo
7,251
725
35
4
0
197,805
0
L
Medusa
6,985
699
22
2
0
188,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role